Files
MoviePilot-Frontend/src/@core/utils/workflow.ts

123 lines
2.8 KiB
TypeScript

import { useVueFlow } from '@vue-flow/core'
import { ref, watch } from 'vue'
import { cloneDeep } from 'lodash-es'
/**
* @returns {string} - A unique id.
*/
function getId() {
// 生成以act_开头的唯一id
return 'act_' + Math.random().toString(36).substr(2, 9)
}
/**
* In a real world scenario you'd want to avoid creating refs in a global scope like this as they might not be cleaned up properly.
* @type {{draggedData: Ref<any>, isDragOver: Ref<boolean>, isDragging: Ref<boolean>}}
*/
const state = {
/**
* The type of the node being dragged.
*/
draggedData: ref<any | null>({}),
isDragOver: ref(false),
isDragging: ref(false),
}
export default function useDragAndDrop() {
const { draggedData, isDragOver, isDragging } = state
const { addNodes, screenToFlowCoordinate, onNodesInitialized, updateNode } = useVueFlow()
watch(isDragging, dragging => {
document.body.style.userSelect = dragging ? 'none' : ''
})
function onDragStart(event: any, data: any) {
if (event.dataTransfer) {
event.dataTransfer.setData('application/vueflow', data)
event.dataTransfer.effectAllowed = 'move'
}
draggedData.value = data
isDragging.value = true
document.addEventListener('drop', onDragEnd)
}
/**
* Handles the drag over event.
*
* @param {DragEvent} event
*/
function onDragOver(event: any) {
event.preventDefault()
if (draggedData.value) {
isDragOver.value = true
if (event.dataTransfer) {
event.dataTransfer.dropEffect = 'move'
}
}
}
function onDragLeave() {
isDragOver.value = false
}
function onDragEnd() {
isDragging.value = false
isDragOver.value = false
draggedData.value = null
document.removeEventListener('drop', onDragEnd)
}
/**
* Handles the drop event.
*
* @param {DragEvent} event
*/
function onDrop(event: any) {
const position = screenToFlowCoordinate({
x: event.clientX,
y: event.clientY,
})
const nodeId = getId()
const newNode = {
id: nodeId,
type: draggedData.value?.type,
name: draggedData.value?.name,
description: draggedData.value?.description,
position,
data: draggedData.value?.data ? cloneDeep(draggedData.value.data) : {},
}
/**
* Align node position after drop, so it's centered to the mouse
*
* We can hook into events even in a callback, and we can remove the event listener after it's been called.
*/
const { off } = onNodesInitialized(() => {
updateNode(nodeId, node => ({
position: { x: node.position.x - node.dimensions.width / 2, y: node.position.y - node.dimensions.height / 2 },
}))
off()
})
addNodes(newNode)
}
return {
draggedData,
isDragOver,
isDragging,
onDragStart,
onDragLeave,
onDragOver,
onDrop,
}
}