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https://github.com/jxxghp/MoviePilot-Frontend.git
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152 lines
4.9 KiB
TypeScript
152 lines
4.9 KiB
TypeScript
interface OklabColor {
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lightness: number
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a: number
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b: number
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}
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interface OklchColor {
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lightness: number
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chroma: number
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hue: number
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}
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export interface GlassAccentColor {
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/** 可传给颜色输入或 WebGL 的六位十六进制色值。 */
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hex: string
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/** 可直接用于 `rgb()` / `rgba()` CSS 变量的通道值。 */
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rgb: string
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}
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const PLUGIN_ACCENT_MIN_LIGHTNESS = 0.48
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const PLUGIN_ACCENT_MAX_LIGHTNESS = 0.76
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const PLUGIN_ACCENT_MAX_CHROMA = 0.18
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const THEME_MATERIAL_MIN_LIGHTNESS = 0.56
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const THEME_MATERIAL_MAX_LIGHTNESS = 0.72
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const THEME_MATERIAL_MAX_CHROMA = 0.14
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const NEUTRAL_CHROMA_THRESHOLD = 0.02
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const GAMUT_SEARCH_ITERATIONS = 24
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function clamp(value: number, min: number, max: number) {
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return Math.min(max, Math.max(min, value))
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}
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function parseHexColor(color: string) {
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if (!/^#[0-9a-f]{6}$/i.test(color)) return undefined
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return [
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Number.parseInt(color.slice(1, 3), 16) / 255,
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Number.parseInt(color.slice(3, 5), 16) / 255,
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Number.parseInt(color.slice(5, 7), 16) / 255,
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] as const
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}
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function srgbToLinear(channel: number) {
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return channel <= 0.04045 ? channel / 12.92 : ((channel + 0.055) / 1.055) ** 2.4
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}
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function linearToSrgb(channel: number) {
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return channel <= 0.0031308 ? 12.92 * channel : 1.055 * channel ** (1 / 2.4) - 0.055
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}
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function srgbToOklab([red, green, blue]: readonly [number, number, number]): OklabColor {
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const linearRed = srgbToLinear(red)
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const linearGreen = srgbToLinear(green)
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const linearBlue = srgbToLinear(blue)
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const l = Math.cbrt(0.4122214708 * linearRed + 0.5363325363 * linearGreen + 0.0514459929 * linearBlue)
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const m = Math.cbrt(0.2119034982 * linearRed + 0.6806995451 * linearGreen + 0.1073969566 * linearBlue)
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const s = Math.cbrt(0.0883024619 * linearRed + 0.2817188376 * linearGreen + 0.6299787005 * linearBlue)
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return {
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lightness: 0.2104542553 * l + 0.793617785 * m - 0.0040720468 * s,
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a: 1.9779984951 * l - 2.428592205 * m + 0.4505937099 * s,
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b: 0.0259040371 * l + 0.7827717662 * m - 0.808675766 * s,
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}
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}
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function oklabToLinearSrgb({ lightness, a, b }: OklabColor) {
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const l = (lightness + 0.3963377774 * a + 0.2158037573 * b) ** 3
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const m = (lightness - 0.1055613458 * a - 0.0638541728 * b) ** 3
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const s = (lightness - 0.0894841775 * a - 1.291485548 * b) ** 3
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return [
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4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
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-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
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-0.0041960863 * l - 0.7034186147 * m + 1.707614701 * s,
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] as const
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}
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function oklabToOklch({ lightness, a, b }: OklabColor): OklchColor {
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return {
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lightness,
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chroma: Math.hypot(a, b),
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hue: Math.atan2(b, a),
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}
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}
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function oklchToOklab({ lightness, chroma, hue }: OklchColor): OklabColor {
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return {
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lightness,
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a: chroma * Math.cos(hue),
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b: chroma * Math.sin(hue),
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}
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}
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function isInSrgbGamut(color: OklchColor) {
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return oklabToLinearSrgb(oklchToOklab(color)).every(channel => channel >= 0 && channel <= 1)
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}
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function mapChromaToSrgb(color: OklchColor): OklchColor {
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if (isInSrgbGamut(color)) return color
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let lowerChroma = 0
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let upperChroma = color.chroma
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for (let iteration = 0; iteration < GAMUT_SEARCH_ITERATIONS; iteration += 1) {
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const candidateChroma = (lowerChroma + upperChroma) / 2
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if (isInSrgbGamut({ ...color, chroma: candidateChroma })) lowerChroma = candidateChroma
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else upperChroma = candidateChroma
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}
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return { ...color, chroma: lowerChroma }
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}
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function formatAccentColor(color: OklchColor): GlassAccentColor {
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const channels = oklabToLinearSrgb(oklchToOklab(color)).map(channel =>
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Math.round(clamp(linearToSrgb(channel), 0, 1) * 255),
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) as [number, number, number]
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return {
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hex: `#${channels.map(channel => channel.toString(16).padStart(2, '0')).join('')}`,
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rgb: channels.join(', '),
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}
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}
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function normalizeAccentColor(color: string, minLightness: number, maxLightness: number, maxChroma: number) {
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const srgb = parseHexColor(color)
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if (!srgb) return undefined
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const source = oklabToOklch(srgbToOklab(srgb))
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const chroma = source.chroma < NEUTRAL_CHROMA_THRESHOLD ? source.chroma : Math.min(source.chroma, maxChroma)
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const normalized = mapChromaToSrgb({
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lightness: clamp(source.lightness, minLightness, maxLightness),
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chroma,
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hue: source.hue,
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})
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return formatAccentColor(normalized)
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}
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/** 将插件 Logo 主色限制在可读范围内,同时保持品牌色相与中性色属性。 */
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export function normalizePluginAccentColor(color: string): GlassAccentColor | undefined {
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return normalizeAccentColor(color, PLUGIN_ACCENT_MIN_LIGHTNESS, PLUGIN_ACCENT_MAX_LIGHTNESS, PLUGIN_ACCENT_MAX_CHROMA)
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}
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/** 派生大面积色调玻璃使用的材料色,不改变用户选择的真实主色。 */
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export function normalizeThemeMaterialAccent(color: string): GlassAccentColor | undefined {
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return normalizeAccentColor(
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color,
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THEME_MATERIAL_MIN_LIGHTNESS,
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THEME_MATERIAL_MAX_LIGHTNESS,
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THEME_MATERIAL_MAX_CHROMA,
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)
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}
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