import random import threading import traceback import uuid from queue import Empty, PriorityQueue from typing import Callable, Dict, List, Optional, Tuple, Union, Any, Type from app.runtime.config import global_vars from app.runtime.thread import ThreadHelper from app.runtime.log import logger from app.schemas.event import ChainEventData from app.schemas.types import ChainEventType, EventType from app.runtime.rate import ExponentialBackoffRateLimiter from app.foundation.singleton import Singleton from app.runtime.event.binding import ( EventBindingResolver, EventHandlerBinding, HandlerInstanceResolver, ) from app.runtime.event.dispatch import EventDispatcher from app.runtime.event.errors import EventErrorNotifier, EventErrorPolicy from app.runtime.event.registry import EventRegistry from app.runtime.event.contracts import normalize_event_type, validate_event_payload from app.runtime.correlation import get_correlation_id from app.runtime.observability import record_metric DEFAULT_EVENT_PRIORITY = 10 # 事件的默认优先级 MIN_EVENT_CONSUMER_THREADS = 1 # 最小事件消费者线程数 INITIAL_EVENT_QUEUE_IDLE_TIMEOUT_SECONDS = 1 # 事件队列空闲时的初始超时时间(秒) MAX_EVENT_QUEUE_IDLE_TIMEOUT_SECONDS = 5 # 事件队列空闲时的最大超时时间(秒) class Event: """ 事件类,封装事件的基本信息 """ def __init__(self, event_type: Union[EventType, ChainEventType, str], event_data: Optional[Union[Dict, ChainEventData]] = None, priority: Optional[int] = DEFAULT_EVENT_PRIORITY, correlation_id: Optional[str] = None): """ :param event_type: 事件的类型,支持 EventType 或 ChainEventType :param event_data: 可选,事件携带的数据,默认为空字典 :param priority: 可选,事件的优先级,默认为 10 :param correlation_id: 生产事件时固化的请求关联 ID """ event_type = normalize_event_type(event_type) payload_problems = validate_event_payload(event_type, event_data) if payload_problems: logger.warning( "事件 %s payload 与登记契约不一致:%s;当前保留旧 payload 继续投递", getattr(event_type, "value", event_type), "; ".join(payload_problems), ) self.event_id = str(uuid.uuid4()) # 事件ID self.event_type = event_type # 事件类型 self.event_data = event_data or {} # 事件数据 self.priority = priority # 事件优先级 self.correlation_id = correlation_id or get_correlation_id() def __repr__(self) -> str: """ 重写 __repr__ 方法,用于返回事件的详细信息,包括事件类型、事件ID和优先级 """ event_kind = Event.get_event_kind(self.event_type) event_name = getattr(self.event_type, "value", self.event_type) return f"<{event_kind}: {event_name}, ID: {self.event_id}, Priority: {self.priority}>" def __lt__(self, other): """ 定义事件对象的比较规则,基于优先级比较 优先级小的事件会被认为“更小”,优先级高的事件将被认为“更大” """ return self.priority < other.priority @staticmethod def get_event_kind(event_type: Union[EventType, ChainEventType, str]) -> str: """ 根据事件类型判断事件是广播事件还是链式事件 :param event_type: 事件类型,支持 EventType 或 ChainEventType :return: 返回 Broadcast Event 或 Chain Event """ return "Broadcast Event" if isinstance(event_type, EventType) else "Chain Event" class EventManager(metaclass=Singleton): """ EventManager 负责管理和调度广播事件和链式事件,包括订阅、发送和处理事件 """ def __init__(self): """初始化订阅表、处理队列、解析器和消费者状态。""" # 动态线程池,用于消费事件 self.__executor = ThreadHelper() # 用于保存启动的事件消费者线程 self.__consumer_threads = [] # 优先级队列 self.__event_queue = PriorityQueue() # 广播事件的订阅者 self.__broadcast_subscribers: Dict[EventType, Dict[str, Callable]] = {} # 链式事件的订阅者 self.__chain_subscribers: Dict[ChainEventType, Dict[str, tuple[int, Callable]]] = {} # 禁用的事件处理器集合 self.__disabled_handlers = set() # 禁用的事件处理器类集合 self.__disabled_classes = set() # 线程锁 self.__lock = threading.Lock() # 退出事件 self.__event = threading.Event() # 由上层管理器注册的处理器实例解析器 self.__handler_instance_resolvers: Dict[str, HandlerInstanceResolver] = {} # 由启动组合层注入的错误通知回调 self.__error_notifier: Optional[EventErrorNotifier] = None self.__registry = EventRegistry( lock=self.__lock, broadcast_subscribers=lambda: self.__broadcast_subscribers, chain_subscribers=lambda: self.__chain_subscribers, disabled_handlers=lambda: self.__disabled_handlers, disabled_classes=lambda: self.__disabled_classes, ) self.__binding_resolver = EventBindingResolver( lock=self.__lock, resolvers=lambda: self.__handler_instance_resolvers, ) self.__error_policy = EventErrorPolicy( notifier=lambda: self.__error_notifier, emit_system_error=lambda payload: self.send_event( EventType.SystemError, payload, ), ) self.__dispatcher = EventDispatcher( registry=self.__registry, binding_resolver=self.__binding_resolver, executor=lambda: self.__executor, event_loop=lambda: global_vars.loop, event_factory=Event, error_handler=lambda **kwargs: self.__handle_event_error(**kwargs), ) def register_handler_instance_resolver( self, name: str, resolver: HandlerInstanceResolver, ) -> None: """ 注册上层运行时的事件处理器实例解析器。 同名解析器会被替换,避免测试重建单例或热重载后保留旧实例引用。 """ self.__binding_resolver.register(name, resolver) def unresolved_handler_bindings(self) -> tuple[str, ...]: """返回未命中显式 resolver 的类处理器诊断清单。""" return self.__binding_resolver.unresolved_handlers() def set_error_notifier(self, notifier: Optional[EventErrorNotifier]) -> None: """设置事件处理异常的外部通知回调。""" with self.__lock: self.__error_notifier = notifier def start(self): """ 开始广播事件处理线程 """ # 启动消费者线程用于处理广播事件 self.__event.set() for _ in range(MIN_EVENT_CONSUMER_THREADS): thread = threading.Thread(target=self.__broadcast_consumer_loop, daemon=True) thread.start() self.__consumer_threads.append(thread) # 将线程对象保存到列表中 def stop(self): """ 停止广播事件处理线程 """ logger.info("正在停止事件处理...") self.__event.clear() # 停止广播事件处理 try: # 通过遍历保存的线程来等待它们完成 for consumer_thread in self.__consumer_threads: consumer_thread.join() logger.info("事件处理停止完成") except Exception as e: logger.error(f"停止事件处理线程出错:{str(e)} - {traceback.format_exc()}") def check(self, etype: Union[EventType, ChainEventType]) -> bool: """ 检查是否有启用的事件处理器可以响应某个事件类型 :param etype: 事件类型 (EventType 或 ChainEventType) :return: 返回是否存在可用的处理器 """ return self.__registry.check(etype) def send_event(self, etype: Union[EventType, ChainEventType], data: Optional[Union[Dict, ChainEventData]] = None, priority: Optional[int] = DEFAULT_EVENT_PRIORITY) -> Optional[Event]: """ 发送事件,根据事件类型决定是广播事件还是链式事件 :param etype: 事件类型 (EventType 或 ChainEventType) :param data: 可选,事件数据 :param priority: 广播事件的优先级,默认为 10 :return: 如果是链式事件,返回处理后的事件数据;否则返回 None """ event = Event(etype, data, priority) if isinstance(etype, EventType): return self.__trigger_broadcast_event(event) elif isinstance(etype, ChainEventType): return self.__trigger_chain_event(event) else: logger.error(f"Unknown event type: {etype}") return None async def async_send_event(self, etype: Union[EventType, ChainEventType], data: Optional[Union[Dict, ChainEventData]] = None, priority: Optional[int] = DEFAULT_EVENT_PRIORITY) -> Optional[Event]: """ 异步发送事件,根据事件类型决定是广播事件还是链式事件 :param etype: 事件类型 (EventType 或 ChainEventType) :param data: 可选,事件数据 :param priority: 广播事件的优先级,默认为 10 :return: 如果是链式事件,返回处理后的事件数据;否则返回 None """ event = Event(etype, data, priority) if isinstance(etype, EventType): return self.__trigger_broadcast_event(event) elif isinstance(etype, ChainEventType): return await self.__trigger_chain_event_async(event) else: logger.error(f"Unknown event type: {etype}") return None def add_event_listener(self, event_type: Union[EventType, ChainEventType], handler: Callable, priority: Optional[int] = DEFAULT_EVENT_PRIORITY): """ 注册事件处理器,将处理器添加到对应的事件订阅列表中 :param event_type: 事件类型 (EventType 或 ChainEventType) :param handler: 处理器 :param priority: 可选,链式事件的优先级,默认为 10;广播事件不需要优先级 """ self.__registry.add(event_type, handler, priority or DEFAULT_EVENT_PRIORITY) def remove_event_listener(self, event_type: Union[EventType, ChainEventType], handler: Callable): """ 移除事件处理器,将处理器从对应事件的订阅列表中删除 :param event_type: 事件类型 (EventType 或 ChainEventType) :param handler: 要移除的处理器 """ self.__registry.remove(event_type, handler) def disable_event_handler(self, target: Union[Callable, type]): """ 禁用指定的事件处理器或事件处理器类 :param target: 处理器函数或类 """ self.__registry.disable(target) def enable_event_handler(self, target: Union[Callable, type]): """ 启用指定的事件处理器或事件处理器类 :param target: 处理器函数或类 """ self.__registry.enable(target) def visualize_handlers(self) -> List[Dict]: """ 可视化所有事件处理器,包括是否被禁用的状态 :return: 处理器列表,包含事件类型、处理器标识符、优先级(如果有)和状态 """ return self.__registry.visualize() @classmethod def __get_handler_identifier(cls, target: Union[Callable, type]) -> Optional[str]: """ 获取处理器或处理器类的唯一标识符,包括模块名和类名/方法名 :param target: 处理器函数或类 :return: 唯一标识符 """ return EventRegistry.handler_identifier(target) @classmethod def __get_class_from_callable(cls, handler: Callable) -> Optional[str]: """ 获取可调用对象所属类的唯一标识符 :param handler: 可调用对象(函数、方法等) :return: 类的唯一标识符 """ return EventRegistry.handler_class_identifier(handler) def __is_handler_enabled(self, handler: Callable) -> bool: """ 检查处理器是否已启用(没有被禁用) :param handler: 处理器函数 :return: 如果处理器启用则返回 True,否则返回 False """ return self.__registry.is_handler_enabled(handler) def __trigger_chain_event(self, event: Event) -> Optional[Event]: """ 触发链式事件,按顺序调用订阅的处理器,并记录处理耗时 """ logger.debug(f"Triggering synchronous chain event: {event}") dispatch = self.__dispatch_chain_event(event) return event if dispatch else None async def __trigger_chain_event_async(self, event: Event) -> Optional[Event]: """ 异步触发链式事件,按顺序调用订阅的处理器,并记录处理耗时 """ logger.debug(f"Triggering asynchronous chain event: {event}") dispatch = await self.__dispatch_chain_event_async(event) return event if dispatch else None def __trigger_broadcast_event(self, event: Event): """ 触发广播事件,将事件插入到优先级队列中 :param event: 要处理的事件对象 """ logger.debug(f"Triggering broadcast event: {event}") self.__event_queue.put((event.priority, event)) record_metric( "event.queue.depth", self.__event_queue.qsize(), delivery="broadcast", ) def __dispatch_chain_event(self, event: Event) -> bool: """ 同步方式调度链式事件,按优先级顺序逐个调用事件处理器,并记录每个处理器的处理时间 :param event: 要调度的事件对象 """ return self.__dispatcher.dispatch_chain(event) async def __dispatch_chain_event_async(self, event: Event) -> bool: """ 异步方式调度链式事件,按优先级顺序逐个调用事件处理器,并记录每个处理器的处理时间 :param event: 要调度的事件对象 """ return await self.__dispatcher.async_dispatch_chain(event) def __dispatch_broadcast_event(self, event: Event): """ 异步方式调度广播事件,通过线程池逐个调用事件处理器 :param event: 要调度的事件对象 """ self.__dispatcher.dispatch_broadcast(event) @classmethod def __should_dispatch_to_target_plugin( cls, handler: Callable, handler_identifier: str, target_plugin_id: str, ) -> bool: """ 限定插件输入事件只投递给目标插件,避免自由文本被其他插件观察到。 """ return EventDispatcher.should_dispatch_to_target_plugin( handler, handler_identifier, target_plugin_id, ) def __safe_invoke_handler(self, handler: Callable, event: Event): """ 调用处理器,处理链式或广播事件 :param handler: 处理器 :param event: 事件对象 """ self.__dispatcher.safe_invoke_sync(handler, event) async def __safe_invoke_handler_async(self, handler: Callable, event: Event): """ 异步调用处理器,处理链式事件 :param handler: 处理器 :param event: 事件对象 """ await self.__dispatcher.safe_invoke_async(handler, event) def __invoke_handler_by_type_sync(self, handler: Callable, event: Event): """ 同步方式根据处理器类型调用相应的方法 :param handler: 处理器 :param event: 要处理的事件对象 """ self.__dispatcher.invoke_sync(handler, event) async def __invoke_handler_by_type_async(self, handler: Callable, event: Event): """ 异步方式根据处理器类型调用相应的方法 :param handler: 处理器 :param event: 要处理的事件对象 """ await self.__dispatcher.invoke_async(handler, event) @staticmethod def __parse_handler_names(handler: Callable) -> Tuple[str, str]: """ 解析处理器的类名和方法名 :param handler: 处理器 :return: (class_name, method_name) """ return EventBindingResolver.parse_handler_names(handler) @staticmethod def __get_handler_owner_class(handler: Callable) -> Optional[Type[Any]]: """从处理器对象本身解析声明它的类,不按命名约定动态导入模块。""" return EventBindingResolver.owner_class(handler) def __resolve_handler( self, handler: Callable, ) -> Optional[Tuple[Callable, EventHandlerBinding, str, str]]: """将装饰阶段保存的函数解析为当前运行实例上的可调用方法。""" return self.__binding_resolver.resolve(handler) def __broadcast_consumer_loop(self): """ 持续从队列中提取事件的后台广播消费者线程 """ jitter_factor = 0.1 rate_limiter = ExponentialBackoffRateLimiter(base_wait=INITIAL_EVENT_QUEUE_IDLE_TIMEOUT_SECONDS, max_wait=MAX_EVENT_QUEUE_IDLE_TIMEOUT_SECONDS, backoff_factor=2.0, source="BroadcastConsumer", enable_logging=False) while self.__event.is_set(): try: priority, event = self.__event_queue.get(timeout=rate_limiter.current_wait) record_metric( "event.queue.depth", self.__event_queue.qsize(), delivery="broadcast", ) rate_limiter.reset() self.__dispatch_broadcast_event(event) except Empty: rate_limiter.current_wait = rate_limiter.current_wait * random.uniform(1, 1 + jitter_factor) rate_limiter.trigger_limit() @staticmethod def __log_event_lifecycle(event: Event, stage: str): """ 记录事件的生命周期日志 """ logger.debug(f"{stage} - {event}") def __handle_event_error(self, event: Event, module_name: str, class_name: str, method_name: str, e: Exception): """ 全局错误处理器,用于处理事件处理中的异常 """ self.__error_policy.handle( event=event, module_name=module_name, class_name=class_name, method_name=method_name, error=e, ) def register(self, etype: Union[EventType, ChainEventType, List[Union[EventType, ChainEventType]], type], priority: Optional[int] = DEFAULT_EVENT_PRIORITY): """ 事件注册装饰器,用于将函数注册为事件的处理器 :param etype: - 单个事件类型成员 (如 EventType.MetadataScrape, ChainEventType.PluginAction) - 事件类型类 (EventType, ChainEventType) - 或事件类型成员的列表 :param priority: 可选,链式事件的优先级,默认为 DEFAULT_EVENT_PRIORITY """ def decorator(f: Callable): # 将输入的事件类型统一转换为列表格式 if isinstance(etype, list): # 传入的已经是列表,直接使用 event_list = etype else: # 不是列表则包裹成单一元素的列表 event_list = [etype] # 遍历列表,处理每个事件类型 for event in event_list: if isinstance(event, (EventType, ChainEventType)): self.add_event_listener(event, f, priority) elif isinstance(event, type) and issubclass(event, (EventType, ChainEventType)): # 如果是 EventType 或 ChainEventType 类,提取该类中的所有成员 for et in event.__members__.values(): self.add_event_listener(et, f, priority) else: raise ValueError(f"无效的事件类型: {event}") return f return decorator # 模块热重载时类对象会重新创建,但插件和 SDK 可能仍持有旧全局实例。把旧实例登记到 # 新 EventManager 类的单例键,确保所有公开入口继续共享同一个事件总线。 _existing_eventmanager = globals().get("eventmanager") if _existing_eventmanager is not None: Singleton._instances[(EventManager, (), frozenset())] = _existing_eventmanager eventmanager = EventManager()