#!/bin/bash SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" cd "$SCRIPT_DIR" # 配置 APP_NAME="GoNavi" DIST_DIR="dist" BUILD_BIN_DIR="build/bin" DEFAULT_BINARY_NAME="GoNavi" # 对应 wails.json 中的 outputfilename DEV_VERSION_FILE="version/dev-version.txt" DEFAULT_DEV_VERSION="0.0.1-test" resolve_build_version() { if [ -n "${GONAVI_VERSION:-}" ]; then printf '%s\n' "${GONAVI_VERSION}" return fi if [ -f "$DEV_VERSION_FILE" ]; then local dev_version dev_version=$(head -n 1 "$DEV_VERSION_FILE" | tr -d '\r' | tr -d '[:space:]') if [ -n "$dev_version" ]; then printf '%s\n' "$dev_version" return fi fi local package_version package_version=$(grep '"version":' frontend/package.json | head -1 | awk -F: '{ print $2 }' | sed 's/[",]//g' | tr -d '[:space:]') if [ -n "$package_version" ]; then printf '%s\n' "$package_version" return fi printf '%s\n' "$DEFAULT_DEV_VERSION" } VERSION="$(resolve_build_version)" echo "ℹ️ 检测到版本号: $VERSION" LDFLAGS="-s -w -X GoNavi-Wails/internal/app.AppVersion=$VERSION" # 颜色配置 GREEN='\033[0;32m' RED='\033[0;31m' YELLOW='\033[1;33m' NC='\033[0m' get_file_size_bytes() { local target="$1" if [ ! -f "$target" ]; then echo 0 return fi if stat -f%z "$target" >/dev/null 2>&1; then stat -f%z "$target" return fi if stat -c%s "$target" >/dev/null 2>&1; then stat -c%s "$target" return fi wc -c <"$target" | tr -d '[:space:]' } format_size_mb() { local bytes="${1:-0}" awk -v b="$bytes" 'BEGIN { printf "%.2fMB", b / 1024 / 1024 }' } try_compress_binary_with_upx() { local exe_path="$1" local label="$2" if [ ! -f "$exe_path" ]; then echo -e "${RED} ❌ 未找到 ${label} 文件:$exe_path${NC}" exit 1 fi if ! command -v upx >/dev/null 2>&1; then echo -e "${RED} ❌ 未找到 upx,${label} 必须进行压缩后才能继续打包。${NC}" case "$(uname -s)" in Darwin) echo " 安装命令: brew install upx" ;; Linux) echo " 安装命令: sudo apt-get install -y upx-ucl (或对应发行版包管理器)" ;; esac exit 1 fi local before_bytes after_bytes before_bytes=$(get_file_size_bytes "$exe_path") echo " 🗜️ 正在使用 UPX 压缩 ${label}..." if upx --best --lzma --force "$exe_path" >/dev/null 2>&1; then if ! upx -t "$exe_path" >/dev/null 2>&1; then echo -e "${RED} ❌ UPX 校验失败:${label}${NC}" exit 1 fi after_bytes=$(get_file_size_bytes "$exe_path") if [ "$after_bytes" -lt "$before_bytes" ]; then local saved_bytes=$((before_bytes - after_bytes)) echo " ✅ UPX 压缩完成: $(format_size_mb "$before_bytes") -> $(format_size_mb "$after_bytes"),减少 $(format_size_mb "$saved_bytes")" else echo " ℹ️ UPX 压缩完成: $(format_size_mb "$before_bytes") -> $(format_size_mb "$after_bytes")" fi else echo -e "${RED} ❌ UPX 压缩失败:${label}${NC}" exit 1 fi } clear_macos_bundle_xattrs() { local bundle_path="$1" if [ -z "$bundle_path" ] || [ ! -e "$bundle_path" ]; then return fi if command -v xattr >/dev/null 2>&1; then xattr -cr "$bundle_path" >/dev/null 2>&1 || true fi } package_macos_bundle_zip() { local app_path="$1" local archive_path="$2" local archive_abs if [ ! -d "$app_path" ]; then echo -e "${RED} ❌ 未找到 macOS 应用包:$app_path${NC}" exit 1 fi archive_abs="$(cd "$(dirname "$archive_path")" && pwd)/$(basename "$archive_path")" rm -f "$archive_path" if command -v ditto >/dev/null 2>&1; then ditto -c -k --sequesterRsrc --keepParent "$app_path" "$archive_abs" elif command -v zip >/dev/null 2>&1; then ( cd "$(dirname "$app_path")" && \ zip -qry "$archive_abs" "$(basename "$app_path")" ) else echo -e "${RED} ❌ 未找到 ditto/zip,无法打包 macOS 应用。${NC}" exit 1 fi if [ ! -f "$archive_abs" ]; then echo -e "${RED} ❌ macOS 应用归档失败:$archive_abs${NC}" exit 1 fi } package_macos_release() { local platform="$1" local archive_suffix="$2" echo -e "${GREEN}🍎 正在构建 macOS (${platform})...${NC}" wails build -platform "darwin/${platform}" -clean -ldflags "$LDFLAGS" if [ $? -ne 0 ]; then echo -e "${RED} ❌ macOS ${platform} 构建失败。${NC}" return fi local app_src="$BUILD_BIN_DIR/$DEFAULT_BINARY_NAME.app" local app_dest_name="${APP_NAME}-${VERSION}-${archive_suffix}.app" local zip_name="${APP_NAME}-${VERSION}-${archive_suffix}.zip" mv "$app_src" "$DIST_DIR/$app_dest_name" local app_bin_path app_bin_path=$(find "$DIST_DIR/$app_dest_name/Contents/MacOS" -maxdepth 1 -type f -print -quit) if [ -z "$app_bin_path" ] || [ ! -f "$app_bin_path" ]; then echo -e "${RED} ❌ 未找到 macOS ${platform} 主程序文件。${NC}" exit 1 fi echo -e "${YELLOW} ⚠️ macOS ${platform} 改为无交互 ZIP 打包,不再生成 DMG。${NC}" echo " 🔏 正在对 .app 进行 ad-hoc 签名 (${platform})..." clear_macos_bundle_xattrs "$DIST_DIR/$app_dest_name" codesign --force --deep --sign - "$DIST_DIR/$app_dest_name" echo " 📦 正在打包 macOS 应用归档 (${platform})..." package_macos_bundle_zip "$DIST_DIR/$app_dest_name" "$DIST_DIR/$zip_name" rm -rf "$DIST_DIR/$app_dest_name" echo " ✅ 已生成 $zip_name" } echo -e "${GREEN}🚀 开始构建 $APP_NAME $VERSION...${NC}" # 清理并创建输出目录 rm -rf "$DIST_DIR" mkdir -p "$DIST_DIR" package_macos_release "arm64" "mac-arm64" package_macos_release "amd64" "mac-amd64" # --- Windows AMD64 构建 --- echo -e "${GREEN}🪟 正在构建 Windows (amd64)...${NC}" if command -v x86_64-w64-mingw32-gcc &> /dev/null; then wails build -platform windows/amd64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_EXE="$DIST_DIR/${APP_NAME}-${VERSION}-windows-amd64.exe" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}.exe" "$TARGET_EXE" try_compress_binary_with_upx "$TARGET_EXE" "Windows amd64 可执行文件" echo " ✅ 已生成 ${APP_NAME}-${VERSION}-windows-amd64.exe" else echo -e "${RED} ❌ Windows amd64 构建失败。${NC}" fi else echo -e "${YELLOW} ⚠️ 未找到 MinGW 工具 (x86_64-w64-mingw32-gcc),跳过 Windows amd64 构建。${NC}" fi # --- Windows ARM64 构建 --- echo -e "${GREEN}🪟 正在构建 Windows (arm64)...${NC}" if command -v aarch64-w64-mingw32-gcc &> /dev/null; then wails build -platform windows/arm64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_EXE="$DIST_DIR/${APP_NAME}-${VERSION}-windows-arm64.exe" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}.exe" "$TARGET_EXE" echo -e "${YELLOW} ⚠️ 当前 UPX 不支持 win64/arm64,跳过 Windows arm64 压缩。${NC}" echo " ✅ 已生成 ${APP_NAME}-${VERSION}-windows-arm64.exe" else echo -e "${RED} ❌ Windows arm64 构建失败。${NC}" fi else echo -e "${YELLOW} ⚠️ 未找到 MinGW ARM64 工具 (aarch64-w64-mingw32-gcc),跳过 Windows arm64 构建。${NC}" echo " 安装命令: brew install mingw-w64 (需要支持 ARM64 的版本)" fi # --- Linux AMD64 构建 --- echo -e "${GREEN}🐧 正在构建 Linux (amd64)...${NC}" # 检测当前系统 CURRENT_OS=$(uname -s) CURRENT_ARCH=$(uname -m) if [ "$CURRENT_OS" = "Linux" ] && [ "$CURRENT_ARCH" = "x86_64" ]; then # 本机 Linux amd64,直接构建 wails build -platform linux/amd64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-amd64" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN" chmod +x "$TARGET_LINUX_BIN" try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux amd64 可执行文件" # 打包为 tar.gz cd "$DIST_DIR" tar -czvf "${APP_NAME}-${VERSION}-linux-amd64.tar.gz" "${APP_NAME}-${VERSION}-linux-amd64" rm "${APP_NAME}-${VERSION}-linux-amd64" cd .. echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-amd64.tar.gz" else echo -e "${RED} ❌ Linux amd64 构建失败。${NC}" fi elif command -v x86_64-linux-gnu-gcc &> /dev/null; then # macOS 或其他系统,尝试交叉编译 export CC=x86_64-linux-gnu-gcc export CXX=x86_64-linux-gnu-g++ export CGO_ENABLED=1 wails build -platform linux/amd64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-amd64" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN" chmod +x "$TARGET_LINUX_BIN" try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux amd64 可执行文件" cd "$DIST_DIR" tar -czvf "${APP_NAME}-${VERSION}-linux-amd64.tar.gz" "${APP_NAME}-${VERSION}-linux-amd64" rm "${APP_NAME}-${VERSION}-linux-amd64" cd .. echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-amd64.tar.gz" else echo -e "${RED} ❌ Linux amd64 交叉编译失败。${NC}" fi unset CC CXX CGO_ENABLED else echo -e "${YELLOW} ⚠️ 非 Linux 系统且未找到交叉编译工具,跳过 Linux amd64 构建。${NC}" echo " 在 Linux 上运行此脚本可直接构建,或安装交叉编译工具链。" fi # --- Linux ARM64 构建 --- echo -e "${GREEN}🐧 正在构建 Linux (arm64)...${NC}" if [ "$CURRENT_OS" = "Linux" ] && [ "$CURRENT_ARCH" = "aarch64" ]; then # 本机 Linux arm64,直接构建 wails build -platform linux/arm64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-arm64" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN" chmod +x "$TARGET_LINUX_BIN" try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux arm64 可执行文件" cd "$DIST_DIR" tar -czvf "${APP_NAME}-${VERSION}-linux-arm64.tar.gz" "${APP_NAME}-${VERSION}-linux-arm64" rm "${APP_NAME}-${VERSION}-linux-arm64" cd .. echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-arm64.tar.gz" else echo -e "${RED} ❌ Linux arm64 构建失败。${NC}" fi elif command -v aarch64-linux-gnu-gcc &> /dev/null; then # 交叉编译 export CC=aarch64-linux-gnu-gcc export CXX=aarch64-linux-gnu-g++ export CGO_ENABLED=1 wails build -platform linux/arm64 -clean -ldflags "$LDFLAGS" if [ $? -eq 0 ]; then TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-arm64" mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN" chmod +x "$TARGET_LINUX_BIN" try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux arm64 可执行文件" cd "$DIST_DIR" tar -czvf "${APP_NAME}-${VERSION}-linux-arm64.tar.gz" "${APP_NAME}-${VERSION}-linux-arm64" rm "${APP_NAME}-${VERSION}-linux-arm64" cd .. echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-arm64.tar.gz" else echo -e "${RED} ❌ Linux arm64 交叉编译失败。${NC}" fi unset CC CXX CGO_ENABLED else echo -e "${YELLOW} ⚠️ 非 Linux ARM64 系统且未找到交叉编译工具,跳过 Linux arm64 构建。${NC}" echo " 安装命令 (Ubuntu): sudo apt install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu" echo " 安装命令 (macOS): brew install aarch64-linux-gnu-gcc (需要第三方 tap)" fi # 清理中间构建目录 rm -rf "build/bin" echo -e "${GREEN}🔐 生成 SHA256SUMS...${NC}" if command -v sha256sum &> /dev/null; then cd "$DIST_DIR" : > SHA256SUMS for f in *; do [ -f "$f" ] || continue sha256sum "$f" >> SHA256SUMS done cd .. elif command -v shasum &> /dev/null; then cd "$DIST_DIR" : > SHA256SUMS for f in *; do [ -f "$f" ] || continue shasum -a 256 "$f" >> SHA256SUMS done cd .. else echo -e "${YELLOW} ⚠️ 未找到 sha256sum/shasum,跳过校验文件生成。${NC}" fi echo "" echo -e "${GREEN}🎉 所有任务完成!构建产物在 'dist/' 目录下:${NC}" ls -lh "$DIST_DIR" echo "" echo -e "${GREEN}📋 支持的平台:${NC}" echo " • macOS (Intel/Apple Silicon): .dmg" echo " • Windows (x64/ARM64): .exe" echo " • Linux (x64/ARM64): .tar.gz" echo "" echo -e "${YELLOW}💡 提示:Linux AppImage 包请使用 GitHub Actions CI/CD 构建。${NC}"