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MyGoNavi/build-release.sh

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#!/bin/bash
# 配置
APP_NAME="GoNavi"
DIST_DIR="dist"
BUILD_BIN_DIR="build/bin"
DEFAULT_BINARY_NAME="GoNavi" # 对应 wails.json 中的 outputfilename
# 提取版本号
VERSION=$(grep '"version":' frontend/package.json | head -1 | awk -F: '{ print $2 }' | sed 's/[",]//g' | tr -d '[[:space:]]')
if [ -z "$VERSION" ]; then
VERSION="0.0.0"
fi
echo " 检测到版本号: $VERSION"
LDFLAGS="-s -w -X GoNavi-Wails/internal/app.AppVersion=$VERSION"
# 颜色配置
GREEN='\033[0;32m'
RED='\033[0;31m'
YELLOW='\033[1;33m'
NC='\033[0m'
get_file_size_bytes() {
local target="$1"
if [ ! -f "$target" ]; then
echo 0
return
fi
if stat -f%z "$target" >/dev/null 2>&1; then
stat -f%z "$target"
return
fi
if stat -c%s "$target" >/dev/null 2>&1; then
stat -c%s "$target"
return
fi
wc -c <"$target" | tr -d '[:space:]'
}
format_size_mb() {
local bytes="${1:-0}"
awk -v b="$bytes" 'BEGIN { printf "%.2fMB", b / 1024 / 1024 }'
}
try_compress_binary_with_upx() {
local exe_path="$1"
local label="$2"
if [ ! -f "$exe_path" ]; then
echo -e "${RED} ❌ 未找到 ${label} 文件:$exe_path${NC}"
exit 1
fi
if ! command -v upx >/dev/null 2>&1; then
echo -e "${RED} ❌ 未找到 upx${label} 必须进行压缩后才能继续打包。${NC}"
case "$(uname -s)" in
Darwin)
echo " 安装命令: brew install upx"
;;
Linux)
echo " 安装命令: sudo apt-get install -y upx-ucl (或对应发行版包管理器)"
;;
esac
exit 1
fi
local before_bytes after_bytes
before_bytes=$(get_file_size_bytes "$exe_path")
echo " 🗜️ 正在使用 UPX 压缩 ${label}..."
if upx --best --lzma --force "$exe_path" >/dev/null 2>&1; then
if ! upx -t "$exe_path" >/dev/null 2>&1; then
echo -e "${RED} ❌ UPX 校验失败:${label}${NC}"
exit 1
fi
after_bytes=$(get_file_size_bytes "$exe_path")
if [ "$after_bytes" -lt "$before_bytes" ]; then
local saved_bytes=$((before_bytes - after_bytes))
echo " ✅ UPX 压缩完成: $(format_size_mb "$before_bytes") -> $(format_size_mb "$after_bytes"),减少 $(format_size_mb "$saved_bytes")"
else
echo " UPX 压缩完成: $(format_size_mb "$before_bytes") -> $(format_size_mb "$after_bytes")"
fi
else
echo -e "${RED} ❌ UPX 压缩失败:${label}${NC}"
exit 1
fi
}
MAC_VOLICON_PATH="build/darwin/icon.icns"
if [ ! -f "$MAC_VOLICON_PATH" ]; then
MAC_VOLICON_PATH=""
fi
echo -e "${GREEN}🚀 开始构建 $APP_NAME $VERSION...${NC}"
# 清理并创建输出目录
rm -rf $DIST_DIR
mkdir -p $DIST_DIR
# --- macOS ARM64 构建 ---
echo -e "${GREEN}🍎 正在构建 macOS (arm64)...${NC}"
wails build -platform darwin/arm64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
APP_SRC="$BUILD_BIN_DIR/$DEFAULT_BINARY_NAME.app"
APP_DEST_NAME="${APP_NAME}-${VERSION}-mac-arm64.app"
DMG_NAME="${APP_NAME}-${VERSION}-mac-arm64.dmg"
# 移动 .app 到 dist
mv "$APP_SRC" "$DIST_DIR/$APP_DEST_NAME"
APP_BIN_PATH=$(find "$DIST_DIR/$APP_DEST_NAME/Contents/MacOS" -maxdepth 1 -type f -print -quit)
if [ -n "$APP_BIN_PATH" ] && [ -f "$APP_BIN_PATH" ]; then
echo -e "${YELLOW} ⚠️ macOS arm64 不再执行 UPX 压缩,保留原始主程序。${NC}"
else
echo -e "${RED} ❌ 未找到 macOS arm64 主程序文件。${NC}"
exit 1
fi
# Ad-hoc 代码签名(无 Apple Developer 账号时防止 Gatekeeper 报已损坏)
echo " 🔏 正在对 .app 进行 ad-hoc 签名 (arm64)..."
codesign --force --deep --sign - "$DIST_DIR/$APP_DEST_NAME"
# 创建 DMG
if command -v create-dmg &> /dev/null; then
echo " 📦 正在打包 DMG (arm64)..."
# 移除已存在的 DMG (以防万一)
rm -f "$DIST_DIR/$DMG_NAME"
# create-dmg 的 source 需要是“包含 .app 的目录”,不能直接传 .app 路径。
STAGE_DIR=$(mktemp -d "$DIST_DIR/.dmg-stage-${APP_NAME}-${VERSION}-arm64.XXXXXX")
if [ -z "$STAGE_DIR" ] || [ ! -d "$STAGE_DIR" ]; then
echo -e "${RED} ❌ 创建 DMG 临时目录失败,跳过 DMG 打包。${NC}"
else
if command -v ditto &> /dev/null; then
ditto "$DIST_DIR/$APP_DEST_NAME" "$STAGE_DIR/$APP_DEST_NAME"
else
cp -R "$DIST_DIR/$APP_DEST_NAME" "$STAGE_DIR/$APP_DEST_NAME"
fi
# --sandbox-safe 会跳过 Finder 的 AppleScript 排版,避免打包过程中弹出/打开挂载窗口CI/本地静默打包更友好)。
CREATE_DMG_ARGS=(--volname "${APP_NAME} ${VERSION}" --format UDZO --sandbox-safe)
if [ -n "$MAC_VOLICON_PATH" ]; then
CREATE_DMG_ARGS+=(--volicon "$MAC_VOLICON_PATH")
else
echo -e "${YELLOW} ⚠️ 未找到 macOS 卷图标 (build/darwin/icon.icns),跳过 --volicon。${NC}"
fi
create-dmg "${CREATE_DMG_ARGS[@]}" \
--window-pos 200 120 \
--window-size 800 400 \
--icon-size 100 \
--icon "$APP_DEST_NAME" 200 190 \
--hide-extension "$APP_DEST_NAME" \
--app-drop-link 600 185 \
"$DIST_DIR/$DMG_NAME" \
"$STAGE_DIR"
CREATE_DMG_EXIT_CODE=$?
rm -rf "$STAGE_DIR"
if [ $CREATE_DMG_EXIT_CODE -ne 0 ]; then
echo -e "${RED} ❌ create-dmg 执行失败 (exit=$CREATE_DMG_EXIT_CODE),保留 .app 以便排查。${NC}"
else
# create-dmg 可能会在失败时遗留 rw.*.dmg 中间产物;不要直接当作最终产物使用
if [ ! -f "$DIST_DIR/$DMG_NAME" ]; then
RW_FILE=$(find "$DIST_DIR" -maxdepth 1 -name "rw.*.dmg" -print -quit)
if [ -n "$RW_FILE" ]; then
echo -e "${YELLOW} ⚠️ 检测到 create-dmg 中间产物: $(basename "$RW_FILE"),正在转换为可分发 DMG...${NC}"
hdiutil convert "$RW_FILE" -format UDZO -o "$DIST_DIR/$DMG_NAME" >/dev/null 2>&1
rm -f "$RW_FILE"
fi
fi
# 防御性:即使生成了目标文件,也要确保不是 UDRWUDRW 在 Finder 下可能表现为“已损坏/无法打开”)
if [ -f "$DIST_DIR/$DMG_NAME" ] && command -v hdiutil &> /dev/null; then
DMG_FORMAT=$(hdiutil imageinfo "$DIST_DIR/$DMG_NAME" 2>/dev/null | awk -F': ' '/^Format:/{print $2; exit}')
if [ "$DMG_FORMAT" = "UDRW" ]; then
echo -e "${YELLOW} ⚠️ 检测到 UDRW可写原始映像正在转换为 UDZO...${NC}"
TMP_UDZO="$DIST_DIR/.tmp.$DMG_NAME"
rm -f "$TMP_UDZO"
hdiutil convert "$DIST_DIR/$DMG_NAME" -format UDZO -o "$TMP_UDZO" >/dev/null 2>&1 && mv "$TMP_UDZO" "$DIST_DIR/$DMG_NAME"
fi
fi
if [ -f "$DIST_DIR/$DMG_NAME" ] && command -v hdiutil &> /dev/null; then
hdiutil verify "$DIST_DIR/$DMG_NAME" >/dev/null 2>&1
if [ $? -ne 0 ]; then
echo -e "${RED} ❌ DMG 校验失败,保留 .app 以便排查。${NC}"
else
# 删除中间的 .app 文件,保持目录整洁
rm -rf "$DIST_DIR/$APP_DEST_NAME"
echo " ✅ 已生成 $DMG_NAME"
fi
fi
fi
if [ ! -f "$DIST_DIR/$DMG_NAME" ]; then
echo -e "${RED} ❌ DMG 生成失败,请检查 create-dmg 输出。${NC}"
fi
fi
else
echo -e "${YELLOW} ⚠️ 未找到 create-dmg 工具,跳过 DMG 打包,仅保留 .app。${NC}"
echo " 安装命令: brew install create-dmg"
fi
else
echo -e "${RED} ❌ macOS arm64 构建失败。${NC}"
fi
# --- macOS AMD64 构建 ---
echo -e "${GREEN}🍎 正在构建 macOS (amd64)...${NC}"
wails build -platform darwin/amd64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
APP_SRC="$BUILD_BIN_DIR/$DEFAULT_BINARY_NAME.app"
APP_DEST_NAME="${APP_NAME}-${VERSION}-mac-amd64.app"
DMG_NAME="${APP_NAME}-${VERSION}-mac-amd64.dmg"
mv "$APP_SRC" "$DIST_DIR/$APP_DEST_NAME"
APP_BIN_PATH=$(find "$DIST_DIR/$APP_DEST_NAME/Contents/MacOS" -maxdepth 1 -type f -print -quit)
if [ -n "$APP_BIN_PATH" ] && [ -f "$APP_BIN_PATH" ]; then
echo -e "${YELLOW} ⚠️ macOS amd64 不再执行 UPX 压缩,保留原始主程序。${NC}"
else
echo -e "${RED} ❌ 未找到 macOS amd64 主程序文件。${NC}"
exit 1
fi
# Ad-hoc 代码签名
echo " 🔏 正在对 .app 进行 ad-hoc 签名 (amd64)..."
codesign --force --deep --sign - "$DIST_DIR/$APP_DEST_NAME"
if command -v create-dmg &> /dev/null; then
echo " 📦 正在打包 DMG (amd64)..."
rm -f "$DIST_DIR/$DMG_NAME"
# create-dmg 的 source 需要是“包含 .app 的目录”,不能直接传 .app 路径。
STAGE_DIR=$(mktemp -d "$DIST_DIR/.dmg-stage-${APP_NAME}-${VERSION}-amd64.XXXXXX")
if [ -z "$STAGE_DIR" ] || [ ! -d "$STAGE_DIR" ]; then
echo -e "${RED} ❌ 创建 DMG 临时目录失败,跳过 DMG 打包。${NC}"
else
if command -v ditto &> /dev/null; then
ditto "$DIST_DIR/$APP_DEST_NAME" "$STAGE_DIR/$APP_DEST_NAME"
else
cp -R "$DIST_DIR/$APP_DEST_NAME" "$STAGE_DIR/$APP_DEST_NAME"
fi
# --sandbox-safe 会跳过 Finder 的 AppleScript 排版,避免打包过程中弹出/打开挂载窗口CI/本地静默打包更友好)。
CREATE_DMG_ARGS=(--volname "${APP_NAME} ${VERSION}" --format UDZO --sandbox-safe)
if [ -n "$MAC_VOLICON_PATH" ]; then
CREATE_DMG_ARGS+=(--volicon "$MAC_VOLICON_PATH")
else
echo -e "${YELLOW} ⚠️ 未找到 macOS 卷图标 (build/darwin/icon.icns),跳过 --volicon。${NC}"
fi
create-dmg "${CREATE_DMG_ARGS[@]}" \
--window-pos 200 120 \
--window-size 800 400 \
--icon-size 100 \
--icon "$APP_DEST_NAME" 200 190 \
--hide-extension "$APP_DEST_NAME" \
--app-drop-link 600 185 \
"$DIST_DIR/$DMG_NAME" \
"$STAGE_DIR"
CREATE_DMG_EXIT_CODE=$?
rm -rf "$STAGE_DIR"
if [ $CREATE_DMG_EXIT_CODE -ne 0 ]; then
echo -e "${RED} ❌ create-dmg 执行失败 (exit=$CREATE_DMG_EXIT_CODE),保留 .app 以便排查。${NC}"
else
if [ ! -f "$DIST_DIR/$DMG_NAME" ]; then
RW_FILE=$(find "$DIST_DIR" -maxdepth 1 -name "rw.*.dmg" -print -quit)
if [ -n "$RW_FILE" ]; then
echo -e "${YELLOW} ⚠️ 检测到 create-dmg 中间产物: $(basename "$RW_FILE"),正在转换为可分发 DMG...${NC}"
hdiutil convert "$RW_FILE" -format UDZO -o "$DIST_DIR/$DMG_NAME" >/dev/null 2>&1
rm -f "$RW_FILE"
fi
fi
if [ -f "$DIST_DIR/$DMG_NAME" ] && command -v hdiutil &> /dev/null; then
DMG_FORMAT=$(hdiutil imageinfo "$DIST_DIR/$DMG_NAME" 2>/dev/null | awk -F': ' '/^Format:/{print $2; exit}')
if [ "$DMG_FORMAT" = "UDRW" ]; then
echo -e "${YELLOW} ⚠️ 检测到 UDRW可写原始映像正在转换为 UDZO...${NC}"
TMP_UDZO="$DIST_DIR/.tmp.$DMG_NAME"
rm -f "$TMP_UDZO"
hdiutil convert "$DIST_DIR/$DMG_NAME" -format UDZO -o "$TMP_UDZO" >/dev/null 2>&1 && mv "$TMP_UDZO" "$DIST_DIR/$DMG_NAME"
fi
fi
if [ -f "$DIST_DIR/$DMG_NAME" ] && command -v hdiutil &> /dev/null; then
hdiutil verify "$DIST_DIR/$DMG_NAME" >/dev/null 2>&1
if [ $? -ne 0 ]; then
echo -e "${RED} ❌ DMG 校验失败,保留 .app 以便排查。${NC}"
else
rm -rf "$DIST_DIR/$APP_DEST_NAME"
echo " ✅ 已生成 $DMG_NAME"
fi
fi
fi
if [ ! -f "$DIST_DIR/$DMG_NAME" ]; then
echo -e "${RED} ❌ DMG 生成失败。${NC}"
fi
fi
else
echo -e "${YELLOW} ⚠️ 未找到 create-dmg 工具。${NC}"
fi
else
echo -e "${RED} ❌ macOS amd64 构建失败。${NC}"
fi
# --- Windows AMD64 构建 ---
echo -e "${GREEN}🪟 正在构建 Windows (amd64)...${NC}"
if command -v x86_64-w64-mingw32-gcc &> /dev/null; then
wails build -platform windows/amd64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_EXE="$DIST_DIR/${APP_NAME}-${VERSION}-windows-amd64.exe"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}.exe" "$TARGET_EXE"
try_compress_binary_with_upx "$TARGET_EXE" "Windows amd64 可执行文件"
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-windows-amd64.exe"
else
echo -e "${RED} ❌ Windows amd64 构建失败。${NC}"
fi
else
echo -e "${YELLOW} ⚠️ 未找到 MinGW 工具 (x86_64-w64-mingw32-gcc),跳过 Windows amd64 构建。${NC}"
fi
# --- Windows ARM64 构建 ---
echo -e "${GREEN}🪟 正在构建 Windows (arm64)...${NC}"
if command -v aarch64-w64-mingw32-gcc &> /dev/null; then
wails build -platform windows/arm64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_EXE="$DIST_DIR/${APP_NAME}-${VERSION}-windows-arm64.exe"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}.exe" "$TARGET_EXE"
echo -e "${YELLOW} ⚠️ 当前 UPX 不支持 win64/arm64跳过 Windows arm64 压缩。${NC}"
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-windows-arm64.exe"
else
echo -e "${RED} ❌ Windows arm64 构建失败。${NC}"
fi
else
echo -e "${YELLOW} ⚠️ 未找到 MinGW ARM64 工具 (aarch64-w64-mingw32-gcc),跳过 Windows arm64 构建。${NC}"
echo " 安装命令: brew install mingw-w64 (需要支持 ARM64 的版本)"
fi
# --- Linux AMD64 构建 ---
echo -e "${GREEN}🐧 正在构建 Linux (amd64)...${NC}"
# 检测当前系统
CURRENT_OS=$(uname -s)
CURRENT_ARCH=$(uname -m)
if [ "$CURRENT_OS" = "Linux" ] && [ "$CURRENT_ARCH" = "x86_64" ]; then
# 本机 Linux amd64直接构建
wails build -platform linux/amd64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-amd64"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN"
chmod +x "$TARGET_LINUX_BIN"
try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux amd64 可执行文件"
# 打包为 tar.gz
cd "$DIST_DIR"
tar -czvf "${APP_NAME}-${VERSION}-linux-amd64.tar.gz" "${APP_NAME}-${VERSION}-linux-amd64"
rm "${APP_NAME}-${VERSION}-linux-amd64"
cd ..
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-amd64.tar.gz"
else
echo -e "${RED} ❌ Linux amd64 构建失败。${NC}"
fi
elif command -v x86_64-linux-gnu-gcc &> /dev/null; then
# macOS 或其他系统,尝试交叉编译
export CC=x86_64-linux-gnu-gcc
export CXX=x86_64-linux-gnu-g++
export CGO_ENABLED=1
wails build -platform linux/amd64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-amd64"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN"
chmod +x "$TARGET_LINUX_BIN"
try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux amd64 可执行文件"
cd "$DIST_DIR"
tar -czvf "${APP_NAME}-${VERSION}-linux-amd64.tar.gz" "${APP_NAME}-${VERSION}-linux-amd64"
rm "${APP_NAME}-${VERSION}-linux-amd64"
cd ..
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-amd64.tar.gz"
else
echo -e "${RED} ❌ Linux amd64 交叉编译失败。${NC}"
fi
unset CC CXX CGO_ENABLED
else
echo -e "${YELLOW} ⚠️ 非 Linux 系统且未找到交叉编译工具,跳过 Linux amd64 构建。${NC}"
echo " 在 Linux 上运行此脚本可直接构建,或安装交叉编译工具链。"
fi
# --- Linux ARM64 构建 ---
echo -e "${GREEN}🐧 正在构建 Linux (arm64)...${NC}"
if [ "$CURRENT_OS" = "Linux" ] && [ "$CURRENT_ARCH" = "aarch64" ]; then
# 本机 Linux arm64直接构建
wails build -platform linux/arm64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-arm64"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN"
chmod +x "$TARGET_LINUX_BIN"
try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux arm64 可执行文件"
cd "$DIST_DIR"
tar -czvf "${APP_NAME}-${VERSION}-linux-arm64.tar.gz" "${APP_NAME}-${VERSION}-linux-arm64"
rm "${APP_NAME}-${VERSION}-linux-arm64"
cd ..
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-arm64.tar.gz"
else
echo -e "${RED} ❌ Linux arm64 构建失败。${NC}"
fi
elif command -v aarch64-linux-gnu-gcc &> /dev/null; then
# 交叉编译
export CC=aarch64-linux-gnu-gcc
export CXX=aarch64-linux-gnu-g++
export CGO_ENABLED=1
wails build -platform linux/arm64 -clean -ldflags "$LDFLAGS"
if [ $? -eq 0 ]; then
TARGET_LINUX_BIN="$DIST_DIR/${APP_NAME}-${VERSION}-linux-arm64"
mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}" "$TARGET_LINUX_BIN"
chmod +x "$TARGET_LINUX_BIN"
try_compress_binary_with_upx "$TARGET_LINUX_BIN" "Linux arm64 可执行文件"
cd "$DIST_DIR"
tar -czvf "${APP_NAME}-${VERSION}-linux-arm64.tar.gz" "${APP_NAME}-${VERSION}-linux-arm64"
rm "${APP_NAME}-${VERSION}-linux-arm64"
cd ..
echo " ✅ 已生成 ${APP_NAME}-${VERSION}-linux-arm64.tar.gz"
else
echo -e "${RED} ❌ Linux arm64 交叉编译失败。${NC}"
fi
unset CC CXX CGO_ENABLED
else
echo -e "${YELLOW} ⚠️ 非 Linux ARM64 系统且未找到交叉编译工具,跳过 Linux arm64 构建。${NC}"
echo " 安装命令 (Ubuntu): sudo apt install gcc-aarch64-linux-gnu g++-aarch64-linux-gnu"
echo " 安装命令 (macOS): brew install aarch64-linux-gnu-gcc (需要第三方 tap)"
fi
# 清理中间构建目录
rm -rf "build/bin"
echo -e "${GREEN}🔐 生成 SHA256SUMS...${NC}"
if command -v sha256sum &> /dev/null; then
cd "$DIST_DIR"
: > SHA256SUMS
for f in *; do
[ -f "$f" ] || continue
sha256sum "$f" >> SHA256SUMS
done
cd ..
elif command -v shasum &> /dev/null; then
cd "$DIST_DIR"
: > SHA256SUMS
for f in *; do
[ -f "$f" ] || continue
shasum -a 256 "$f" >> SHA256SUMS
done
cd ..
else
echo -e "${YELLOW} ⚠️ 未找到 sha256sum/shasum跳过校验文件生成。${NC}"
fi
echo ""
echo -e "${GREEN}🎉 所有任务完成!构建产物在 'dist/' 目录下:${NC}"
ls -lh "$DIST_DIR"
echo ""
echo -e "${GREEN}📋 支持的平台:${NC}"
echo " • macOS (Intel/Apple Silicon): .dmg"
echo " • Windows (x64/ARM64): .exe"
echo " • Linux (x64/ARM64): .tar.gz"
echo ""
echo -e "${YELLOW}💡 提示Linux AppImage 包请使用 GitHub Actions CI/CD 构建。${NC}"