Files
geekgeekrun/packages/ui/scripts/steps/build-ui-on-current-platform.mjs
2024-04-08 09:53:58 +08:00

31 lines
703 B
JavaScript

import childProcess from 'node:child_process'
import os from 'node:os'
const currentOsPlatform = os.platform()
const osPlatformToBuildCommandMap = {
darwin: 'mac',
linux: 'linux',
win32: 'win'
}
export default function buildUiOnCurrentPlatform() {
try {
const uiBuildProcess = childProcess.spawnSync(
`pnpm run build:${osPlatformToBuildCommandMap[currentOsPlatform]}`,
{
stdio: ['inherit', 'inherit', 'inherit'],
shell: true
}
)
if (uiBuildProcess.error) {
throw uiBuildProcess.error
}
} catch (error) {
console.error('error encounter when build ui:')
console.error(error)
process.exit(1)
}
}
buildUiOnCurrentPlatform()