mirror of
https://github.com/httprunner/httprunner.git
synced 2026-09-07 08:27:35 +08:00
feat: support multi-machine collaborative distributed load testing #1193
This commit is contained in:
@@ -0,0 +1,343 @@
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package boomer
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import (
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"context"
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"fmt"
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"io"
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"net"
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"sync"
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"sync/atomic"
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"google.golang.org/grpc"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/reflection"
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"google.golang.org/grpc/status"
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"github.com/httprunner/httprunner/v4/hrp/internal/grpc/messager"
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"github.com/rs/zerolog/log"
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)
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func (s *grpcServer) BidirectionalStreamingMessage(srv messager.Message_BidirectionalStreamingMessageServer) error {
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s.wg.Add(1)
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defer s.wg.Done()
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req, err := srv.Recv()
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switch err {
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case nil:
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break
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case io.EOF:
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return nil
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default:
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if err.Error() == status.Error(codes.Canceled, context.Canceled.Error()).Error() {
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return nil
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}
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log.Error().Err(err).Msg("failed to get stream from client")
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return err
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}
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wn := &WorkerNode{messenger: srv, ID: req.NodeID, Heartbeat: 3}
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s.clients.Store(req.NodeID, wn)
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println(fmt.Sprintf("worker(%v) joined, current worker count: %v", req.NodeID, s.getClientsLength()))
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<-s.disconnectedChannel()
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s.clients.Delete(req.NodeID)
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println(fmt.Sprintf("worker(%v) quited, current worker count: %v", req.NodeID, s.getClientsLength()))
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return nil
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}
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type WorkerNode struct {
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ID string `json:"id"`
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State int32 `json:"state"`
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Heartbeat int32 `json:"heartbeat"`
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SpawnCount int64 `json:"spawn_count"`
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CPUUsage float64 `json:"cpu_usage"`
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CPUWarningEmitted bool `json:"cpu_warning_emitted"`
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MemoryUsage float64 `json:"memory_usage"`
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messenger messager.Message_BidirectionalStreamingMessageServer
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mutex sync.RWMutex
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}
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func (w *WorkerNode) getState() int32 {
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return atomic.LoadInt32(&w.State)
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}
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func (w *WorkerNode) setState(state int32) {
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atomic.StoreInt32(&w.State, state)
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}
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func (w *WorkerNode) updateHeartbeat(heartbeat int32) {
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atomic.StoreInt32(&w.Heartbeat, heartbeat)
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}
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func (w *WorkerNode) getHeartbeat() int32 {
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return atomic.LoadInt32(&w.Heartbeat)
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}
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func (w *WorkerNode) updateSpawnCount(spawnCount int64) {
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atomic.StoreInt64(&w.SpawnCount, spawnCount)
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}
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func (w *WorkerNode) getSpawnCount() int64 {
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return atomic.LoadInt64(&w.SpawnCount)
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}
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func (w *WorkerNode) updateCPUUsage(cpuUsage float64) {
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w.mutex.Lock()
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defer w.mutex.Unlock()
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w.CPUUsage = cpuUsage
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}
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func (w *WorkerNode) getCPUUsage() float64 {
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w.mutex.RLock()
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defer w.mutex.RUnlock()
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return w.CPUUsage
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}
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func (w *WorkerNode) updateCPUWarningEmitted(cpuWarningEmitted bool) {
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w.mutex.Lock()
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defer w.mutex.Unlock()
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w.CPUWarningEmitted = cpuWarningEmitted
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}
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func (w *WorkerNode) getCPUWarningEmitted() bool {
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w.mutex.RLock()
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defer w.mutex.RUnlock()
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return w.CPUWarningEmitted
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}
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func (w *WorkerNode) updateMemoryUsage(memoryUsage float64) {
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w.mutex.Lock()
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defer w.mutex.Unlock()
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w.MemoryUsage = memoryUsage
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}
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func (w *WorkerNode) getMemoryUsage() float64 {
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w.mutex.RLock()
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defer w.mutex.RUnlock()
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return w.MemoryUsage
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}
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func (w *WorkerNode) getWorkerInfo() WorkerNode {
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w.mutex.RLock()
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defer w.mutex.RUnlock()
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return WorkerNode{
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ID: w.ID,
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State: w.getState(),
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Heartbeat: w.getHeartbeat(),
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SpawnCount: w.getSpawnCount(),
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CPUUsage: w.getCPUUsage(),
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CPUWarningEmitted: w.getCPUWarningEmitted(),
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MemoryUsage: w.getMemoryUsage(),
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}
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}
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type grpcServer struct {
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messager.UnimplementedMessageServer
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masterHost string
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masterPort int
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server *grpc.Server
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clients *sync.Map
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fromWorker chan *genericMessage
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toWorker chan *genericMessage
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disconnectedToWorker chan bool
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shutdownChan chan bool
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wg sync.WaitGroup
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}
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func newServer(masterHost string, masterPort int) (server *grpcServer) {
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log.Info().Msg("Boomer is built with grpc support.")
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server = &grpcServer{
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masterHost: masterHost,
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masterPort: masterPort,
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clients: &sync.Map{},
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fromWorker: make(chan *genericMessage, 100),
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toWorker: make(chan *genericMessage, 100),
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disconnectedToWorker: make(chan bool),
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shutdownChan: make(chan bool),
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}
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return server
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}
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func (s *grpcServer) start() (err error) {
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addr := fmt.Sprintf("%v:%v", s.masterHost, s.masterPort)
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lis, err := net.Listen("tcp", addr)
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if err != nil {
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log.Error().Err(err).Msg("failed to listen")
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return
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}
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// create gRPC server
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serv := grpc.NewServer()
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// register message server
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messager.RegisterMessageServer(serv, s)
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reflection.Register(serv)
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// start grpc server
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go func() {
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err = serv.Serve(lis)
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if err != nil {
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log.Error().Err(err).Msg("failed to serve")
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return
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}
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}()
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go s.recv()
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go s.send()
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return nil
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}
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func (s *grpcServer) getWorkersByState(state int32) (wns []*WorkerNode) {
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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if workerInfo.getState() == state {
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wns = append(wns, workerInfo)
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}
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}
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return true
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})
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return wns
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}
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func (s *grpcServer) getWorkersLengthByState(state int32) (l int) {
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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if workerInfo.getState() == state {
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l++
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}
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}
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return true
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})
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return
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}
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func (s *grpcServer) getAllWorkers() (wns []WorkerNode) {
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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wns = append(wns, workerInfo.getWorkerInfo())
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}
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return true
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})
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return wns
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}
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func (s *grpcServer) getClients() *sync.Map {
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return s.clients
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}
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func (s *grpcServer) getClientsLength() (l int) {
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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if workerInfo.getState() != StateQuitting && workerInfo.getState() != StateMissing {
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l++
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}
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}
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return true
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})
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return
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}
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func (s *grpcServer) close() {
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close(s.shutdownChan)
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}
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func (s *grpcServer) recvChannel() chan *genericMessage {
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return s.fromWorker
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}
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func (s *grpcServer) shutdownChannel() chan bool {
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return s.shutdownChan
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}
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func (s *grpcServer) recv() {
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for {
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select {
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case <-s.shutdownChan:
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return
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default:
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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if workerInfo.getState() == StateQuitting || workerInfo.getState() == StateMissing {
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return true
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}
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msg, err := workerInfo.messenger.Recv()
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switch err {
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case nil:
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if msg == nil {
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return true
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}
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s.fromWorker <- newGenericMessage(msg.Type, msg.Data, msg.NodeID)
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log.Info().
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Str("nodeID", msg.NodeID).
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Str("type", msg.Type).
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Interface("data", msg.Data).
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Msg("receive data from worker")
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case io.EOF:
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s.fromWorker <- newQuitMessage(workerInfo.ID)
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default:
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if err.Error() == status.Error(codes.Canceled, context.Canceled.Error()).Error() {
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s.fromWorker <- newQuitMessage(workerInfo.ID)
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return true
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}
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log.Error().Err(err).Msg("failed to get stream from client")
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}
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}
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return true
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})
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}
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}
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}
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func (s *grpcServer) sendChannel() chan *genericMessage {
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return s.toWorker
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}
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func (s *grpcServer) send() {
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for {
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select {
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case <-s.shutdownChan:
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return
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case msg := <-s.toWorker:
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s.sendMessage(msg)
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// We may send genericMessage to Worker.
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if msg.Type == "quit" {
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close(s.disconnectedToWorker)
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}
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}
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}
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}
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func (s *grpcServer) sendMessage(msg *genericMessage) {
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s.clients.Range(func(key, value interface{}) bool {
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if workerInfo, ok := value.(*WorkerNode); ok {
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if workerInfo.getState() == StateQuitting || workerInfo.getState() == StateMissing {
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return true
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}
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err := workerInfo.messenger.Send(
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&messager.StreamResponse{
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Type: msg.Type,
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Data: msg.Data,
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NodeID: workerInfo.ID,
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Tasks: msg.Tasks},
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)
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switch err {
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case nil:
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break
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case io.EOF:
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fallthrough
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default:
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s.fromWorker <- newQuitMessage(workerInfo.ID)
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log.Error().Err(err).Msg("failed to send message")
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return true
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}
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log.Info().
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Str("nodeID", workerInfo.ID).
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Str("type", msg.Type).
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Interface("data", msg.Data).
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Int32("state", workerInfo.getState()).
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Msg("send data to worker")
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}
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return true
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})
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}
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func (s *grpcServer) disconnectedChannel() chan bool {
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return s.disconnectedToWorker
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}
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