refactor: handlerDrag

This commit is contained in:
lilong.129
2025-05-06 00:38:07 +08:00
parent 5943f8c033
commit 338c2c77aa
5 changed files with 35 additions and 32 deletions
+2 -10
View File
@@ -356,20 +356,12 @@ func (ud *UIA2Driver) TouchAndHold(x, y float64, opts ...option.ActionOption) (e
func (ud *UIA2Driver) Drag(fromX, fromY, toX, toY float64, opts ...option.ActionOption) error {
log.Info().Float64("fromX", fromX).Float64("fromY", fromY).
Float64("toX", toX).Float64("toY", toY).Msg("UIA2Driver.Drag")
var err error
fromX, fromY, toX, toY, err = convertToAbsoluteCoordinates(ud, fromX, fromY, toX, toY)
fromX, fromY, toX, toY, err = handlerDrag(ud, fromX, fromY, toX, toY, opts...)
if err != nil {
return err
}
actionOptions := option.NewActionOptions(opts...)
fromX, fromY, toX, toY = actionOptions.ApplySwipeOffset(fromX, fromY, toX, toY)
// mark UI operation
if actionOptions.MarkOperationEnabled {
if markErr := MarkUIOperation(ud, ACTION_Drag, []float64{fromX, fromY, toX, toY}); markErr != nil {
log.Warn().Err(markErr).Msg("Failed to mark drag operation")
}
}
data := map[string]interface{}{
"startX": fromX,