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refactor: merge Swipe and SwipeFloat
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@@ -106,7 +106,7 @@ func dragHandler(c *gin.Context) {
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return
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}
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} else {
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err := dExt.Driver.SwipeFloat(
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err := dExt.Driver.Swipe(
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dragReq.FromX, dragReq.FromY, dragReq.ToX, dragReq.ToY,
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actionOptions...)
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if err != nil {
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