refactor: rename ApplyTapOffset

This commit is contained in:
lilong.129
2025-03-17 17:44:04 +08:00
parent b34a2218fe
commit 9fb53590ca
9 changed files with 29 additions and 25 deletions
+6 -6
View File
@@ -99,9 +99,9 @@ func (o *ActionOptions) Options() []ActionOption {
// for tap [x,y] offset
options = append(options, WithTapOffset(o.TapOffset[0], o.TapOffset[1]))
}
if o.TapRandom {
if o.TapRandomRect {
// tap random point in OCR/CV rectangle
options = append(options, WithTapRandom(true))
options = append(options, WithTapRandomRect(true))
}
if len(o.SwipeOffset) == 4 {
// for swipe [fromX, fromY, toX, toY] offset
@@ -136,17 +136,17 @@ func (o *ActionOptions) Options() []ActionOption {
return options
}
func (o *ActionOptions) ApplyOffset(absX, absY float64) (float64, float64) {
func (o *ActionOptions) ApplyTapOffset(absX, absY float64) (float64, float64) {
if len(o.TapOffset) == 2 {
absX += float64(o.TapOffset[0])
absY += float64(o.TapOffset[1])
}
absX += o.GenerateRandomOffset()
absY += o.GenerateRandomOffset()
absX += o.generateRandomOffset()
absY += o.generateRandomOffset()
return absX, absY
}
func (o *ActionOptions) GenerateRandomOffset() float64 {
func (o *ActionOptions) generateRandomOffset() float64 {
if len(o.OffsetRandomRange) != 2 {
// invalid offset random range, should be [min, max]
return 0