feat: support rendezvous after spawn done

Change-Id: I4b07a88b61da4dc1863b189db9eb831ffb14130a
This commit is contained in:
buyuxiang
2022-01-25 14:25:14 +08:00
parent 5394d9bdf8
commit a5e57c9a65
8 changed files with 475 additions and 11 deletions

174
runner.go
View File

@@ -13,6 +13,8 @@ import (
"os/signal"
"strconv"
"strings"
"sync"
"sync/atomic"
"syscall"
"testing"
"time"
@@ -334,21 +336,181 @@ func (r *caseRunner) runStepTransaction(transaction *Transaction) (stepResult *s
return stepResult, nil
}
func (r *caseRunner) runStepRendezvous(rend *Rendezvous) (stepResult *stepData, err error) {
func (r *caseRunner) runStepRendezvous(rendezvous *Rendezvous) (stepResult *stepData, err error) {
log.Info().
Str("name", rend.Name).
Float32("percent", rend.Percent).
Int64("number", rend.Number).
Int64("timeout", rend.Timeout).
Str("name", rendezvous.Name).
Float32("percent", rendezvous.Percent).
Int64("number", rendezvous.Number).
Int64("timeout", rendezvous.Timeout).
Msg("rendezvous")
stepResult = &stepData{
name: rend.Name,
name: rendezvous.Name,
stepType: stepTypeRendezvous,
success: true,
}
// pass current rendezvous if already released, activate rendezvous sequentially after spawn done
if rendezvous.isReleased() || !r.isPreRendezvousAllReleased(rendezvous) || !rendezvous.isSpawnDone() {
return stepResult, nil
}
// activate the rendezvous only once during each cycle
rendezvous.once.Do(func() {
close(rendezvous.activateChan)
})
// check current cnt using double check lock before updating to avoid negative WaitGroup counter
if atomic.LoadInt64(&rendezvous.cnt) < rendezvous.Number {
rendezvous.lock.Lock()
if atomic.LoadInt64(&rendezvous.cnt) < rendezvous.Number {
atomic.AddInt64(&rendezvous.cnt, 1)
rendezvous.wg.Done()
rendezvous.msg <- struct{}{}
}
rendezvous.lock.Unlock()
}
// block until current rendezvous released
<-rendezvous.releaseChan
return stepResult, nil
}
func (r *caseRunner) isPreRendezvousAllReleased(rendezvous *Rendezvous) bool {
tCase, _ := r.ToTCase()
for _, step := range tCase.TestSteps {
preRendezvous := step.Rendezvous
if preRendezvous == nil {
continue
}
// meet current rendezvous, all previous rendezvous released, return true
if preRendezvous == rendezvous {
return true
}
if !preRendezvous.isReleased() {
return false
}
}
return true
}
func (r *Rendezvous) reset() {
r.cnt = 0
r.releasedFlag = 0
r.wg.Add(int(r.Number))
// msg channel will not be closed, init only once
if r.msg == nil {
r.msg = make(chan struct{})
}
r.activateChan = make(chan struct{})
r.releaseChan = make(chan struct{})
r.once = new(sync.Once)
}
func (r *Rendezvous) isSpawnDone() bool {
return atomic.LoadUint32(&r.spawnDoneFlag) == 1
}
func (r *Rendezvous) setSpawnDone() {
atomic.StoreUint32(&r.spawnDoneFlag, 1)
}
func (r *Rendezvous) isReleased() bool {
return atomic.LoadUint32(&r.releasedFlag) == 1
}
func (r *Rendezvous) setReleased() {
atomic.StoreUint32(&r.releasedFlag, 1)
}
func initRendezvous(testcase *TestCase, total int64) []*Rendezvous {
tCase, _ := testcase.ToTCase()
var rendezvousList []*Rendezvous
for _, step := range tCase.TestSteps {
if step.Rendezvous == nil {
continue
}
rendezvous := step.Rendezvous
// either number or percent should be correctly put, otherwise set to default (total)
if rendezvous.Number == 0 && rendezvous.Percent > 0 && rendezvous.Percent <= defaultRendezvousPercent {
rendezvous.Number = int64(rendezvous.Percent * float32(total))
} else if rendezvous.Number > 0 && rendezvous.Number <= total && rendezvous.Percent == 0 {
rendezvous.Percent = float32(rendezvous.Number) / float32(total)
} else {
rendezvous.Number = total
rendezvous.Percent = defaultRendezvousPercent
}
if rendezvous.Timeout <= 0 {
rendezvous.Timeout = defaultRendezvousTimeout
}
rendezvous.reset()
rendezvousList = append(rendezvousList, rendezvous)
}
return rendezvousList
}
func waitRendezvous(rendezvousList []*Rendezvous) {
if rendezvousList != nil {
lastRendezvous := rendezvousList[len(rendezvousList)-1]
for _, rendezvous := range rendezvousList {
go waitSingleRendezvous(rendezvous, rendezvousList, lastRendezvous)
}
}
}
func waitSingleRendezvous(rendezvous *Rendezvous, rendezvousList []*Rendezvous, lastRendezvous *Rendezvous) {
for {
// cycle start: block current checking until current rendezvous activated
<-rendezvous.activateChan
stop := make(chan struct{})
timeout := time.Duration(rendezvous.Timeout) * time.Millisecond
timer := time.NewTimer(timeout)
go func() {
defer close(stop)
rendezvous.wg.Wait()
}()
for !rendezvous.isReleased() {
select {
case <-rendezvous.msg:
timer.Reset(timeout)
case <-stop:
rendezvous.setReleased()
close(rendezvous.releaseChan)
log.Warn().
Str("name", rendezvous.Name).
Float32("percent", rendezvous.Percent).
Int64("number", rendezvous.Number).
Int64("timeout(ms)", rendezvous.Timeout).
Int64("cnt", rendezvous.cnt).
Str("reason", "rendezvous release condition satisfied").
Msg("rendezvous released")
case <-timer.C:
rendezvous.setReleased()
close(rendezvous.releaseChan)
log.Warn().
Str("name", rendezvous.Name).
Float32("percent", rendezvous.Percent).
Int64("number", rendezvous.Number).
Int64("timeout(ms)", rendezvous.Timeout).
Int64("cnt", rendezvous.cnt).
Str("reason", "time's up").
Msg("rendezvous released")
}
}
// cycle end: reset all previous rendezvous after last rendezvous released
// otherwise, block current checker until the last rendezvous end
if rendezvous == lastRendezvous {
for _, r := range rendezvousList {
r.reset()
}
} else {
<-lastRendezvous.releaseChan
}
}
}
func (r *caseRunner) runStepRequest(step *TStep) (stepResult *stepData, err error) {
stepResult = &stepData{
name: step.Name,