fix: state machine

This commit is contained in:
徐聪
2022-07-25 21:30:01 +08:00
parent 1a5523bc2e
commit a8e23ebf77
3 changed files with 78 additions and 58 deletions
+43 -31
View File
@@ -379,7 +379,7 @@ func (r *runner) spawnWorkers(spawnCount int64, spawnRate float64, quit chan boo
log.Info().Msg("Quitting spawning workers")
return
default:
if r.isStarted() && r.controller.acquire() {
if r.isStarting() && r.controller.acquire() {
// spawn workers with rate limit
sleepTime := time.Duration(1000000/r.controller.getSpawnRate()) * time.Microsecond
time.Sleep(sleepTime)
@@ -436,7 +436,7 @@ func (r *runner) spawnWorkers(spawnCount int64, spawnRate float64, quit chan boo
})
<-r.rebalance
if r.isStarted() {
if r.isStarting() {
// rebalance spawn count
r.controller.setSpawn(r.getSpawnCount(), r.getSpawnRate())
}
@@ -528,7 +528,7 @@ func (r *runner) statsStart() {
case <-ticker.C:
r.reportStats()
// close reportedChan and return if the last stats is reported successfully
if !r.isStarted() {
if !r.isStarting() && !r.isStopping() {
close(r.reportedChan)
log.Info().Msg("Quitting statsStart")
return
@@ -575,10 +575,14 @@ func (r *runner) updateState(state int32) {
atomic.StoreInt32(&r.state, state)
}
func (r *runner) isStarted() bool {
func (r *runner) isStarting() bool {
return r.getState() == StateRunning || r.getState() == StateSpawning
}
func (r *runner) isStopping() bool {
return r.getState() == StateStopping
}
type localRunner struct {
runner
@@ -618,6 +622,7 @@ func (r *localRunner) start() {
defer func() {
r.wgMu.Lock() // block concurrent waitgroup adds in GoAttach while stopping
r.updateState(StateStopping)
close(r.stoppingChan)
close(r.rebalance)
r.wgMu.Unlock()
@@ -625,7 +630,7 @@ func (r *localRunner) start() {
// wait for goroutines before closing
r.wg.Wait()
r.updateState(StateStopping)
close(r.doneChan)
// wait until all stats are reported successfully
<-r.reportedChan
@@ -636,7 +641,6 @@ func (r *localRunner) start() {
// output teardown
r.outputOnStop()
close(r.doneChan)
r.updateState(StateQuitting)
}()
@@ -647,7 +651,7 @@ func (r *localRunner) start() {
}
func (r *localRunner) stop() {
if r.runner.isStarted() {
if r.runner.isStarting() {
r.runner.stop()
}
}
@@ -898,6 +902,7 @@ func (r *workerRunner) start() {
defer func() {
r.wgMu.Lock() // block concurrent waitgroup adds in GoAttach while stopping
r.updateState(StateStopping)
close(r.stoppingChan)
close(r.rebalance)
r.wgMu.Unlock()
@@ -905,14 +910,12 @@ func (r *workerRunner) start() {
// wait for goroutines before closing
r.wg.Wait()
r.updateState(StateStopping)
close(r.doneChan)
<-r.reportedChan
r.reportTestResult()
r.outputOnStop()
close(r.doneChan)
}()
// start stats report
@@ -922,7 +925,7 @@ func (r *workerRunner) start() {
}
func (r *workerRunner) stop() {
if r.isStarted() {
if r.isStarting() {
r.runner.stop()
}
}
@@ -1064,7 +1067,7 @@ func (r *masterRunner) clientListener() {
break
}
workerInfo.setState(StateQuitting)
if r.isStarted() {
if r.isStarting() {
if r.server.getClientsLength() > 0 {
log.Warn().Str("worker id", workerInfo.ID).Msg("worker quited, ready to rebalance the load of each worker")
err := r.rebalance()
@@ -1092,19 +1095,18 @@ func (r *masterRunner) run() {
}
defer func() {
r.wgMu.Lock() // block concurrent waitgroup adds in GoAttach while stopping
close(r.stoppingChan)
r.wgMu.Unlock()
// disconnecting workers
close(r.server.disconnectedChan)
r.wg.Wait()
// waiting to close bidirectional stream
r.server.wg.Wait()
// close server
r.server.close()
close(r.doneChan)
}()
if r.autoStart {
r.goAttach(func() {
go func() {
log.Info().Msg("auto start, waiting expected workers joined")
var ticker = time.NewTicker(1 * time.Second)
var tickerMaxWait = time.NewTicker(time.Duration(r.expectWorkersMaxWait) * time.Second)
@@ -1129,7 +1131,7 @@ func (r *masterRunner) run() {
os.Exit(1)
}
}
})
}()
}
// listen and deal message from worker
@@ -1143,7 +1145,7 @@ func (r *masterRunner) run() {
func (r *masterRunner) start() error {
numWorkers := r.server.getClientsLength()
if numWorkers == 0 {
return errors.New("current workers: 0")
return errors.New("current available workers: 0")
}
// fetching testcase
@@ -1205,30 +1207,40 @@ func (r *masterRunner) start() error {
func (r *masterRunner) rebalance() error {
numWorkers := r.server.getClientsLength()
if numWorkers == 0 {
return errors.New("current workers: 0")
return errors.New("current available workers: 0")
}
workerProfile := &Profile{}
if err := copier.Copy(workerProfile, r.profile); err != nil {
log.Error().Err(err).Msg("copy workerProfile failed")
return err
}
// spawn count
spawnCounts := builtin.SplitInteger(int(r.profile.SpawnCount), numWorkers)
// spawn rate
spawnRate := workerProfile.SpawnRate / float64(numWorkers)
if spawnRate < 1 {
spawnRate = 1
}
// max RPS
maxRPSs := builtin.SplitInteger(int(workerProfile.MaxRPS), numWorkers)
cur := 0
ints := builtin.SplitInteger(int(r.profile.SpawnCount), numWorkers)
log.Info().Msg("send spawn data to worker")
r.server.clients.Range(func(key, value interface{}) bool {
if workerInfo, ok := value.(*WorkerNode); ok {
if workerInfo.getState() == StateQuitting || workerInfo.getState() == StateMissing {
return true
}
if workerProfile.SpawnCount > 0 {
workerProfile.SpawnCount = int64(ints[cur])
}
if workerProfile.SpawnRate > 0 {
workerProfile.SpawnRate = workerProfile.SpawnRate / float64(numWorkers)
}
if workerProfile.MaxRPS > 0 {
workerProfile.MaxRPS = workerProfile.MaxRPS / int64(numWorkers)
workerProfile.SpawnCount = int64(spawnCounts[cur])
}
workerProfile.MaxRPS = int64(maxRPSs[cur])
workerProfile.SpawnRate = spawnRate
if workerInfo.getState() == StateInit {
workerInfo.getStream() <- &messager.StreamResponse{
Type: "spawn",
@@ -1270,7 +1282,7 @@ func (r *masterRunner) fetchTestCase() ([]byte, error) {
}
func (r *masterRunner) stop() error {
if r.isStarted() {
if r.isStarting() {
r.updateState(StateStopping)
r.server.sendBroadcasts(&genericMessage{Type: "stop", Data: map[string]int64{}})
return nil