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refactor: merge Tap and TapFloat
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@@ -10,7 +10,7 @@ import (
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func (dExt *DriverExt) TapAbsXY(x, y float64, options ...ActionOption) error {
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// tap on absolute coordinate [x, y]
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err := dExt.Driver.TapFloat(x, y, options...)
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err := dExt.Driver.Tap(x, y, options...)
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if err != nil {
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return errors.Wrap(code.MobileUITapError, err.Error())
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}
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