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fix: failed to evenly distribute the spawn-rate to each worker
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@@ -406,6 +406,7 @@ func (s *grpcServer) close() {
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ctx, cancel := context.WithTimeout(context.Background(), timeout)
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s.stopServer(ctx)
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cancel()
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close(s.disconnectedChan)
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}
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func (s *grpcServer) recvChannel() chan *genericMessage {
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