package server import ( "github.com/gin-gonic/gin" "github.com/httprunner/httprunner/v5/uixt" "github.com/httprunner/httprunner/v5/uixt/option" ) func (r *Router) unlockHandler(c *gin.Context) { driver, err := r.GetDriver(c) if err != nil { return } err = driver.Unlock() if err != nil { RenderError(c, err) return } RenderSuccess(c, true) } func (r *Router) homeHandler(c *gin.Context) { driver, err := r.GetDriver(c) if err != nil { return } err = driver.Home() if err != nil { RenderError(c, err) return } RenderSuccess(c, true) } func (r *Router) backspaceHandler(c *gin.Context) { req, err := r.processUnifiedRequest(c, option.ACTION_Backspace) if err != nil { return } count := req.Count if count == 0 { count = 20 } driver, err := r.GetDriver(c) if err != nil { return } err = driver.Backspace(count) if err != nil { RenderError(c, err) return } RenderSuccess(c, true) } func (r *Router) keycodeHandler(c *gin.Context) { req, err := r.processUnifiedRequest(c, option.ACTION_KeyCode) if err != nil { return } driver, err := r.GetDriver(c) if err != nil { return } // TODO FIXME err = driver.IDriver.(*uixt.ADBDriver). PressKeyCode(uixt.KeyCode(req.Keycode), uixt.KMEmpty) if err != nil { RenderError(c, err) return } RenderSuccess(c, true) }