Files
httprunner/pkg/uixt/types.go
2025-02-07 15:16:13 +08:00

292 lines
8.4 KiB
Go

package uixt
import (
"fmt"
"math"
)
type DeviceStatus struct {
Message string `json:"message"`
State string `json:"state"`
OS struct {
TestmanagerdVersion int `json:"testmanagerdVersion"`
Name string `json:"name"`
SdkVersion string `json:"sdkVersion"`
Version string `json:"version"`
} `json:"os"`
IOS struct {
IP string `json:"ip"`
SimulatorVersion string `json:"simulatorVersion"`
} `json:"ios"`
Ready bool `json:"ready"`
Build struct {
Time string `json:"time"`
ProductBundleIdentifier string `json:"productBundleIdentifier"`
} `json:"build"`
}
type DeviceInfo struct {
TimeZone string `json:"timeZone"`
CurrentLocale string `json:"currentLocale"`
Model string `json:"model"`
UUID string `json:"uuid"`
UserInterfaceIdiom int `json:"userInterfaceIdiom"`
UserInterfaceStyle string `json:"userInterfaceStyle"`
Name string `json:"name"`
IsSimulator bool `json:"isSimulator"`
ThermalState int `json:"thermalState"`
// ANDROID_ID A 64-bit number (as a hex string) that is uniquely generated when the user
// first sets up the device and should remain constant for the lifetime of the user's device. The value
// may change if a factory reset is performed on the device.
AndroidID string `json:"androidId"`
// Build.MANUFACTURER value
Manufacturer string `json:"manufacturer"`
// Build.BRAND value
Brand string `json:"brand"`
// Current running OS's API VERSION
APIVersion string `json:"apiVersion"`
// The current version string, for example "1.0" or "3.4b5"
PlatformVersion string `json:"platformVersion"`
// the name of the current celluar network carrier
CarrierName string `json:"carrierName"`
// the real size of the default display
RealDisplaySize string `json:"realDisplaySize"`
// The logical density of the display in Density Independent Pixel units.
DisplayDensity int `json:"displayDensity"`
// available networks
Networks []networkInfo `json:"networks"`
// current system locale
Locale string `json:"locale"`
Bluetooth struct {
State string `json:"state"`
} `json:"bluetooth"`
}
type networkCapabilities struct {
TransportTypes string `json:"transportTypes"`
NetworkCapabilities string `json:"networkCapabilities"`
LinkUpstreamBandwidthKbps int `json:"linkUpstreamBandwidthKbps"`
LinkDownBandwidthKbps int `json:"linkDownBandwidthKbps"`
SignalStrength int `json:"signalStrength"`
SSID string `json:"SSID"`
}
type networkInfo struct {
Type int `json:"type"`
TypeName string `json:"typeName"`
Subtype int `json:"subtype"`
SubtypeName string `json:"subtypeName"`
IsConnected bool `json:"isConnected"`
DetailedState string `json:"detailedState"`
State string `json:"state"`
ExtraInfo string `json:"extraInfo"`
IsAvailable bool `json:"isAvailable"`
IsRoaming bool `json:"isRoaming"`
IsFailover bool `json:"isFailover"`
Capabilities networkCapabilities `json:"capabilities"`
}
type Location struct {
AuthorizationStatus int `json:"authorizationStatus"`
Longitude float64 `json:"longitude"`
Latitude float64 `json:"latitude"`
Altitude float64 `json:"altitude"`
}
type BatteryInfo struct {
// Battery level in range [0.0, 1.0], where 1.0 means 100% charge.
Level float64 `json:"level"`
// Battery state ( 1: on battery, discharging; 2: plugged in, less than 100%, 3: plugged in, at 100% )
State BatteryState `json:"state"`
Status BatteryStatus `json:"status"`
}
type BatteryState int
const (
_ = iota
BatteryStateUnplugged BatteryState = iota // on battery, discharging
BatteryStateCharging // plugged in, less than 100%
BatteryStateFull // plugged in, at 100%
)
func (v BatteryState) String() string {
switch v {
case BatteryStateUnplugged:
return "On battery, discharging"
case BatteryStateCharging:
return "Plugged in, less than 100%"
case BatteryStateFull:
return "Plugged in, at 100%"
default:
return "UNKNOWN"
}
}
type BatteryStatus int
const (
_ = iota
BatteryStatusUnknown BatteryStatus = iota
BatteryStatusCharging
BatteryStatusDischarging
BatteryStatusNotCharging
BatteryStatusFull
)
func (bs BatteryStatus) String() string {
switch bs {
case BatteryStatusUnknown:
return "unknown"
case BatteryStatusCharging:
return "charging"
case BatteryStatusDischarging:
return "discharging"
case BatteryStatusNotCharging:
return "not charging"
case BatteryStatusFull:
return "full"
default:
return fmt.Sprintf("unknown status code (%d)", bs)
}
}
type Size struct {
Width int `json:"width"`
Height int `json:"height"`
}
func (s Size) IsNil() bool {
return s.Width == 0 && s.Height == 0
}
type Screen struct {
StatusBarSize Size `json:"statusBarSize"`
Scale float64 `json:"scale"`
}
type AppInfo struct {
Name string `json:"name,omitempty"`
AppBaseInfo
}
type WindowInfo struct {
PackageName string `json:"packageName,omitempty"`
Activity string `json:"activity,omitempty"`
}
type AppBaseInfo struct {
Pid int `json:"pid,omitempty"`
BundleId string `json:"bundleId,omitempty"` // ios package name
ViewController string `json:"viewController,omitempty"` // ios view controller
PackageName string `json:"packageName,omitempty"` // android package name
Activity string `json:"activity,omitempty"` // android activity
VersionName string `json:"versionName,omitempty"`
VersionCode interface{} `json:"versionCode,omitempty"` // int or string
AppName string `json:"appName,omitempty"`
AppPath string `json:"appPath,omitempty"`
AppMD5 string `json:"appMD5,omitempty"`
// AppIcon string `json:"appIcon,omitempty"`
}
type AppState int
const (
AppStateNotRunning AppState = 1 << iota
AppStateRunningBack
AppStateRunningFront
)
func (v AppState) String() string {
switch v {
case AppStateNotRunning:
return "Not Running"
case AppStateRunningBack:
return "Running (Back)"
case AppStateRunningFront:
return "Running (Front)"
default:
return "UNKNOWN"
}
}
// PasteboardType The type of the item on the pasteboard.
type PasteboardType string
const (
PasteboardTypePlaintext PasteboardType = "plaintext"
PasteboardTypeImage PasteboardType = "image"
PasteboardTypeUrl PasteboardType = "url"
)
const (
TextBackspace string = "\u0008"
TextDelete string = "\u007F"
)
// DeviceButton A physical button on an iOS device.
type DeviceButton string
const (
DeviceButtonHome DeviceButton = "home"
DeviceButtonVolumeUp DeviceButton = "volumeUp"
DeviceButtonVolumeDown DeviceButton = "volumeDown"
)
type NotificationType string
const (
NotificationTypePlain NotificationType = "plain"
NotificationTypeDarwin NotificationType = "darwin"
)
type Orientation string
const (
// OrientationPortrait Device oriented vertically, home button on the bottom
OrientationPortrait Orientation = "PORTRAIT"
// OrientationPortraitUpsideDown Device oriented vertically, home button on the top
OrientationPortraitUpsideDown Orientation = "UIA_DEVICE_ORIENTATION_PORTRAIT_UPSIDEDOWN"
// OrientationLandscapeLeft Device oriented horizontally, home button on the right
OrientationLandscapeLeft Orientation = "LANDSCAPE"
// OrientationLandscapeRight Device oriented horizontally, home button on the left
OrientationLandscapeRight Orientation = "UIA_DEVICE_ORIENTATION_LANDSCAPERIGHT"
)
type Rotation struct {
X int `json:"x"`
Y int `json:"y"`
Z int `json:"z"`
}
type Condition func(wd IDriver) (bool, error)
type Direction string
const (
DirectionUp Direction = "up"
DirectionDown Direction = "down"
DirectionLeft Direction = "left"
DirectionRight Direction = "right"
)
type Point struct {
X int `json:"x"` // upper left X coordinate of selected element
Y int `json:"y"` // upper left Y coordinate of selected element
}
type PointF struct {
X float64 `json:"x"`
Y float64 `json:"y"`
}
func (p PointF) IsIdentical(p2 PointF) bool {
// set the coordinate precision to 1 pixel
return math.Abs(p.X-p2.X) < 1 && math.Abs(p.Y-p2.Y) < 1
}