mirror of
https://github.com/Syngnat/GoNavi.git
synced 2026-06-01 12:10:05 +08:00
Release/0.5.7 (#227)
* 🎨 style(DataGrid): 清理冗余代码与静态分析告警 - 类型重构:通过修正 React Context 的函数签名解决了 void 类型的链式调用错误 - 代码精简:利用 Nullish Coalescing (??) 优化组件配置项降级逻辑,剥离无意义的隐式 undefined 赋值 - 工具链适配:适配 IDE 拼写检查与 Promise strict rules,确保全文件零警 * 🔧 fix(db/kingbase_impl): 修复标识符无条件加双引号导致SQL语法报错 - quoteKingbaseIdent 改为条件引用,仅对大写字母、保留字、特殊字符的标识符添加双引号 - 新增 kingbaseIdentNeedsQuote 判断标识符是否需要引用 - 新增 isKingbaseReservedWord 检测常见SQL保留字 - 补充 TestQuoteKingbaseIdent、TestKingbaseIdentNeedsQuote 单测覆盖各场景 - refs #176 * 🔧 fix(release,db/kingbase_impl): 修复金仓默认 schema 并静默生成 DMG - Kingbase:在 current_schema() 为 public 时探测候选 schema,并通过 DSN search_path 重连,兼容未限定 schema 的查询 - 候选优先级:数据库名/用户名同名 schema(存在性校验),否则仅在“唯一用户 schema 有表”场景兜底 - 避免连接污染:每次 Connect 重置探测结果,重连成功后替换连接并关闭旧连接 - 打包脚本:create-dmg 增加 --sandbox-safe,避免构建时自动弹出/打开挂载窗口 - 产物格式:强制 --format UDZO,并将 rw.*.dmg/UDRW 中间产物转换为可分发 DMG - 校验门禁:增加 hdiutil verify,失败时保留 .app 便于排查,同时修正卷图标探测并补 ad-hoc 签名 * 🐛 fix(connection/redis): 修复 Redis URI 用户名处理导致认证失败 - Redis URI 解析回填 user 字段,兼容 redis://user:pass@... 与 redis://:pass@... - 生成 URI 时按需输出 user/password,避免丢失用户名信息 - Redis 类型默认用户名置空,并在构建配置时清理历史默认 root - 避免 go-redis 触发 ACL AUTH(user, pass) 导致 WRONGPASS - refs #212 * 🔧 fix(release,ssh): 修复 SSH 误判连接成功并纠正 DMG 打包结构 - SSH 缓存 key 纳入认证指纹(password/keyPath),避免改错凭证仍复用旧连接/端口转发 - MySQL/MariaDB/Doris:SSH 隧道建立失败直接返回错误,不再回退直连导致测试误判成功 - 新增最小单测覆盖 SSH cache key 与 UseSSH 异常路径 - build-release.sh:create-dmg 使用 staging 目录作为 source,避免 DMG 根目录变成 Contents - refs #213 * fix: KingBase 连接后自动设置 search_path,修复自定义 schema 下表查询报 relation does not exist 的问题 (#215) * 🔧 fix(driver/kingbase,mongodb): 修复外置驱动事务引用与连接测试链路问题 - 金仓外置驱动链路增加表名与变更字段归一化,修复 ApplyChanges 场景下双引号转义异常导致的 SQL 语法错误 - 新增金仓公共标识符工具并复用到 kingbase_impl 与 optional_driver_agent_impl,统一处理多重转义、schema.table 拆分与引用规范 - 金仓代理连接后自动探测并设置 search_path,降低查询时必须手写 schema 前缀的概率 - MongoDB 连接参数改为显式 host/hosts 优先,避免被 URI 中 localhost 覆盖;代理链路保留目标地址不再改写为本地地址 - 连接测试增加前后端超时收敛与日志增强,避免长时间转圈;连接错误文案在未启用 TLS 时移除误导性的“SSL”前缀 - 统一日志级别为 INFO/WARN/ERROR,默认日志目录收敛到 ~/.GoNavi/Logs,并补充驱动构建脚本 build-driver-agents.sh * 🔧 fix(release/sidebar): 统一跨平台UPX压缩并修复PG函数列表查询兼容性 - 构建脚本新增通用 UPX 压缩函数,覆盖 macOS、Linux、Windows 产物 - 本地打包改为强制压缩策略:未安装 upx、压缩失败或校验失败直接终止 - macOS 打包在签名前压缩 .app 主程序并执行 upx -t 校验 - Linux 打包在生成 tar.gz 前压缩可执行文件并执行 upx -t 校验 - GitHub Release 与测试构建流程补齐 macOS/Linux/Windows 的 upx 安装与压缩步骤 - PostgreSQL/PG-like 函数元数据查询增加多路兼容 SQL,修复函数列表不显示问题 - refs #221 - refs #222 * 🔧 fix(release/ci): 修复跨平台UPX兼容并处理Windows ARM64打包失败 - CI 工作流统一启用 Node24 JavaScript 运行时,消除 Node20 退役告警干扰 - macOS 打包阶段为 UPX 增加 --force-macos,修复 Mach-O 压缩失败 - Windows 打包按架构分流:arm64 跳过 UPX 并保留原始 EXE,amd64 继续强制压缩 - Windows 压缩流程新增 $LASTEXITCODE 显式校验,避免命令失败被误判为成功 - 本地 build-release.sh 同步 macOS/Windows 的 UPX 兼容策略与错误处理逻辑 --------- Co-authored-by: Syngnat <yangguofeng919@gmail.com> Co-authored-by: 凌封 <49424247+fengin@users.noreply.github.com>
This commit is contained in:
47
.github/workflows/release.yml
vendored
47
.github/workflows/release.yml
vendored
@@ -8,6 +8,9 @@ on:
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permissions:
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contents: write
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env:
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FORCE_JAVASCRIPT_ACTIONS_TO_NODE24: "true"
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jobs:
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# Phase 1: Build in parallel and output artifacts
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build:
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@@ -306,7 +309,7 @@ jobs:
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fi
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BEFORE_BYTES=$(wc -c <"$APP_BIN" | tr -d '[:space:]')
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echo "🗜️ 正在使用 UPX 压缩 macOS 可执行文件: $APP_BIN ..."
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upx --best --lzma --force "$APP_BIN"
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upx --best --lzma --force --force-macos "$APP_BIN"
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upx -t "$APP_BIN"
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AFTER_BYTES=$(wc -c <"$APP_BIN" | tr -d '[:space:]')
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if [ "$AFTER_BYTES" -lt "$BEFORE_BYTES" ]; then
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@@ -361,21 +364,35 @@ jobs:
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exit 1
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}
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$upxCmd = Get-Command upx -ErrorAction SilentlyContinue
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if ($null -eq $upxCmd) {
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Write-Error "❌ 未找到 upx,无法保证 Windows 产物经过压缩"
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exit 1
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}
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$beforeBytes = (Get-Item -LiteralPath $finalExe).Length
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Write-Host "🗜️ 使用 UPX 压缩 $finalExe ..."
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& upx --best --lzma --force $finalExe | Out-Host
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& upx -t $finalExe | Out-Host
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$afterBytes = (Get-Item -LiteralPath $finalExe).Length
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if ($afterBytes -lt $beforeBytes) {
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$savedBytes = $beforeBytes - $afterBytes
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Write-Host ("✅ UPX 压缩完成:{0:N2}MB -> {1:N2}MB,减少 {2:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB), ($savedBytes / 1MB))
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$isArm64Target = "${{ matrix.arch_name }}".ToLowerInvariant() -eq "arm64"
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if ($isArm64Target) {
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Write-Warning "⚠️ UPX 当前不支持 win64/arm64,跳过压缩并保留原始 EXE。"
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$LASTEXITCODE = 0
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} else {
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Write-Host ("ℹ️ UPX 压缩完成:{0:N2}MB -> {1:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB))
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$upxCmd = Get-Command upx -ErrorAction SilentlyContinue
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if ($null -eq $upxCmd) {
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Write-Error "❌ 未找到 upx,无法保证 Windows 产物经过压缩"
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exit 1
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}
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$beforeBytes = (Get-Item -LiteralPath $finalExe).Length
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Write-Host "🗜️ 使用 UPX 压缩 $finalExe ..."
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& upx --best --lzma --force $finalExe | Out-Host
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if ($LASTEXITCODE -ne 0) {
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Write-Error "❌ UPX 压缩失败($LASTEXITCODE)"
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exit 1
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}
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& upx -t $finalExe | Out-Host
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if ($LASTEXITCODE -ne 0) {
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Write-Error "❌ UPX 校验失败($LASTEXITCODE)"
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exit 1
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}
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$afterBytes = (Get-Item -LiteralPath $finalExe).Length
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if ($afterBytes -lt $beforeBytes) {
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$savedBytes = $beforeBytes - $afterBytes
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Write-Host ("✅ UPX 压缩完成:{0:N2}MB -> {1:N2}MB,减少 {2:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB), ($savedBytes / 1MB))
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} else {
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Write-Host ("ℹ️ UPX 压缩完成:{0:N2}MB -> {1:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB))
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}
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}
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Write-Host "📦 输出 Windows 可执行文件 $finalExeName..."
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47
.github/workflows/test-build-all-platforms.yml
vendored
47
.github/workflows/test-build-all-platforms.yml
vendored
@@ -11,6 +11,9 @@ on:
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permissions:
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contents: read
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env:
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FORCE_JAVASCRIPT_ACTIONS_TO_NODE24: "true"
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concurrency:
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group: test-build-${{ github.ref }}
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cancel-in-progress: false
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@@ -270,7 +273,7 @@ jobs:
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fi
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BEFORE_BYTES=$(wc -c <"$APP_BIN" | tr -d '[:space:]')
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echo "🗜️ 使用 UPX 压缩 macOS 可执行文件: $APP_BIN ..."
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upx --best --lzma --force "$APP_BIN"
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upx --best --lzma --force --force-macos "$APP_BIN"
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upx -t "$APP_BIN"
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AFTER_BYTES=$(wc -c <"$APP_BIN" | tr -d '[:space:]')
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if [ "$AFTER_BYTES" -lt "$BEFORE_BYTES" ]; then
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@@ -316,21 +319,35 @@ jobs:
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Write-Error "未找到构建产物 '$target'"
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exit 1
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}
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$upxCmd = Get-Command upx -ErrorAction SilentlyContinue
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if ($null -eq $upxCmd) {
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Write-Error "❌ 未找到 upx,无法保证 Windows 测试产物经过压缩"
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exit 1
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}
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$beforeBytes = (Get-Item -LiteralPath $finalExe).Length
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Write-Host "🗜️ 使用 UPX 压缩 $finalExe ..."
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& upx --best --lzma --force $finalExe | Out-Host
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& upx -t $finalExe | Out-Host
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$afterBytes = (Get-Item -LiteralPath $finalExe).Length
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if ($afterBytes -lt $beforeBytes) {
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$savedBytes = $beforeBytes - $afterBytes
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Write-Host ("✅ UPX 压缩完成:{0:N2}MB -> {1:N2}MB,减少 {2:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB), ($savedBytes / 1MB))
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$isArm64Target = "${{ matrix.arch_name }}".ToLowerInvariant() -eq "arm64"
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if ($isArm64Target) {
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Write-Warning "⚠️ UPX 当前不支持 win64/arm64,跳过压缩并保留原始 EXE。"
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$LASTEXITCODE = 0
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} else {
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Write-Host ("ℹ️ UPX 压缩完成:{0:N2}MB -> {1:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB))
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$upxCmd = Get-Command upx -ErrorAction SilentlyContinue
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if ($null -eq $upxCmd) {
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Write-Error "❌ 未找到 upx,无法保证 Windows 测试产物经过压缩"
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exit 1
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}
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$beforeBytes = (Get-Item -LiteralPath $finalExe).Length
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Write-Host "🗜️ 使用 UPX 压缩 $finalExe ..."
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& upx --best --lzma --force $finalExe | Out-Host
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if ($LASTEXITCODE -ne 0) {
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Write-Error "❌ UPX 压缩失败($LASTEXITCODE)"
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exit 1
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}
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& upx -t $finalExe | Out-Host
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if ($LASTEXITCODE -ne 0) {
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Write-Error "❌ UPX 校验失败($LASTEXITCODE)"
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exit 1
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}
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$afterBytes = (Get-Item -LiteralPath $finalExe).Length
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if ($afterBytes -lt $beforeBytes) {
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$savedBytes = $beforeBytes - $afterBytes
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Write-Host ("✅ UPX 压缩完成:{0:N2}MB -> {1:N2}MB,减少 {2:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB), ($savedBytes / 1MB))
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} else {
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Write-Host ("ℹ️ UPX 压缩完成:{0:N2}MB -> {1:N2}MB" -f ($beforeBytes / 1MB), ($afterBytes / 1MB))
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}
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}
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New-Item -ItemType Directory -Force -Path ..\..\artifacts | Out-Null
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Copy-Item -LiteralPath $finalExe -Destination "..\..\artifacts\$finalExeName" -Force
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3
.github/workflows/test-macos-build.yml
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3
.github/workflows/test-macos-build.yml
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@@ -16,6 +16,9 @@ on:
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permissions:
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contents: read
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env:
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FORCE_JAVASCRIPT_ACTIONS_TO_NODE24: "true"
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jobs:
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build-macos:
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name: Build macOS ${{ matrix.arch }}
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@@ -45,6 +45,7 @@ format_size_mb() {
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try_compress_binary_with_upx() {
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local exe_path="$1"
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local label="$2"
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local is_macos_binary="${3:-false}"
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if [ ! -f "$exe_path" ]; then
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echo -e "${RED} ❌ 未找到 ${label} 文件:$exe_path${NC}"
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exit 1
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@@ -63,10 +64,21 @@ try_compress_binary_with_upx() {
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exit 1
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fi
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local upx_cmd=(upx --best --lzma --force)
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if [ "$is_macos_binary" = "true" ]; then
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if upx --help 2>&1 | grep -q -- "--force-macos"; then
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upx_cmd+=(--force-macos)
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else
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echo -e "${RED} ❌ 当前 upx 不支持 --force-macos,无法压缩 ${label}。${NC}"
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echo " 请升级 upx 到支持 macOS 压缩的版本(UPX 5+)。"
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exit 1
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fi
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fi
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local before_bytes after_bytes
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before_bytes=$(get_file_size_bytes "$exe_path")
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echo " 🗜️ 正在使用 UPX 压缩 ${label}..."
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if upx --best --lzma --force "$exe_path" >/dev/null 2>&1; then
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if "${upx_cmd[@]}" "$exe_path" >/dev/null 2>&1; then
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if ! upx -t "$exe_path" >/dev/null 2>&1; then
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echo -e "${RED} ❌ UPX 校验失败:${label}${NC}"
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exit 1
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@@ -108,7 +120,7 @@ if [ $? -eq 0 ]; then
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APP_BIN_PATH=$(find "$DIST_DIR/$APP_DEST_NAME/Contents/MacOS" -maxdepth 1 -type f -print -quit)
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if [ -n "$APP_BIN_PATH" ] && [ -f "$APP_BIN_PATH" ]; then
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try_compress_binary_with_upx "$APP_BIN_PATH" "macOS arm64 应用主程序"
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try_compress_binary_with_upx "$APP_BIN_PATH" "macOS arm64 应用主程序" "true"
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else
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echo -e "${RED} ❌ 未找到 macOS arm64 主程序文件,无法执行 UPX 压缩。${NC}"
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exit 1
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@@ -215,7 +227,7 @@ if [ $? -eq 0 ]; then
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APP_BIN_PATH=$(find "$DIST_DIR/$APP_DEST_NAME/Contents/MacOS" -maxdepth 1 -type f -print -quit)
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if [ -n "$APP_BIN_PATH" ] && [ -f "$APP_BIN_PATH" ]; then
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try_compress_binary_with_upx "$APP_BIN_PATH" "macOS amd64 应用主程序"
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try_compress_binary_with_upx "$APP_BIN_PATH" "macOS amd64 应用主程序" "true"
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else
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echo -e "${RED} ❌ 未找到 macOS amd64 主程序文件,无法执行 UPX 压缩。${NC}"
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exit 1
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@@ -327,7 +339,7 @@ if command -v aarch64-w64-mingw32-gcc &> /dev/null; then
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if [ $? -eq 0 ]; then
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TARGET_EXE="$DIST_DIR/${APP_NAME}-${VERSION}-windows-arm64.exe"
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mv "$BUILD_BIN_DIR/${DEFAULT_BINARY_NAME}.exe" "$TARGET_EXE"
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try_compress_binary_with_upx "$TARGET_EXE" "Windows arm64 可执行文件"
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echo -e "${YELLOW} ⚠️ 当前 UPX 不支持 win64/arm64,跳过 Windows arm64 压缩。${NC}"
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echo " ✅ 已生成 ${APP_NAME}-${VERSION}-windows-arm64.exe"
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else
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echo -e "${RED} ❌ Windows arm64 构建失败。${NC}"
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