mirror of
https://github.com/httprunner/httprunner.git
synced 2026-06-27 18:41:33 +08:00
Merge branch 'master' into swipe-random
This commit is contained in:
4
.github/workflows/hrp-release.yml
vendored
4
.github/workflows/hrp-release.yml
vendored
@@ -21,9 +21,9 @@ jobs:
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goos: windows
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steps:
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- name: Checkout code
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uses: actions/checkout@v2
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uses: actions/checkout@v3
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- name: Release hrp cli binaries
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uses: wangyoucao577/go-release-action@v1.23
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uses: wangyoucao577/go-release-action@v1
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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goos: ${{ matrix.goos }}
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@@ -5,6 +5,7 @@
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**go version**
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- feat: add `WithSwipeOffset` to set offset for swipe start/end point
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- feat: set random offset for tap/swipe points with `WithOffsetRandomRange`
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- change: set `WithOffset` deprecated, replace with `WithTapOffset`
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## v4.3.6 (2023-09-07)
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@@ -39,8 +39,8 @@ func TestIOSDouyinFollowLive(t *testing.T) {
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TapByOCR("关注", uixt.WithIndex(1)).Sleep(10),
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hrp.NewStep("向上滑动 2 次").
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IOS().SwipeToTapTexts([]string{"理肤泉", "婉宝"}, uixt.WithCustomDirection(0.6, 0.2, 0.2, 0.2), uixt.WithIdentifier("click_live")).Sleep(10).
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Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live")).Sleep(10).ScreenShot(). // 上划 1 次,等待 10s,截图保存
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Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live")).Sleep(10).ScreenShot(), // 再上划 1 次,等待 10s,截图保存
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Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live"), uixt.WithOffsetRandomRange(-10, 10)).Sleep(10).ScreenShot(). // 上划 1 次,等待 10s,截图保存
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Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live"), uixt.WithOffsetRandomRange(-10, 10)).Sleep(10).ScreenShot(), // 再上划 1 次,等待 10s,截图保存
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},
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}
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@@ -106,11 +106,11 @@ type ActionOptions struct {
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Scope Scope `json:"scope,omitempty" yaml:"scope,omitempty"`
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AbsScope AbsScope `json:"abs_scope,omitempty" yaml:"abs_scope,omitempty"`
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Regex bool `json:"regex,omitempty" yaml:"regex,omitempty"` // use regex to match text
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Offset []int `json:"offset,omitempty" yaml:"offset,omitempty"` // used to tap offset of point
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OffsetRandomScale float64 `json:"offset_random_scale,omitempty" yaml:"offset_random_scale,omitempty"` // used with Offset, set random scale for point
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Index int `json:"index,omitempty" yaml:"index,omitempty"` // index of the target element
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MatchOne bool `json:"match_one,omitempty" yaml:"match_one,omitempty"` // match one of the targets if existed
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Regex bool `json:"regex,omitempty" yaml:"regex,omitempty"` // use regex to match text
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Offset []int `json:"offset,omitempty" yaml:"offset,omitempty"` // used to tap offset of point
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OffsetRandomRange []int `json:"offset_random_range,omitempty" yaml:"offset_random_range,omitempty"` // set random range [min, max] for tap/swipe points
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Index int `json:"index,omitempty" yaml:"index,omitempty"` // index of the target element
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MatchOne bool `json:"match_one,omitempty" yaml:"match_one,omitempty"` // match one of the targets if existed
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// set custiom options such as textview, id, description
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Custom map[string]interface{} `json:"custom,omitempty" yaml:"custom,omitempty"`
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@@ -189,6 +189,11 @@ func (o *ActionOptions) Options() []ActionOption {
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options = append(options, WithSwipeOffset(
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o.Offset[0], o.Offset[1], o.Offset[2], o.Offset[3]))
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}
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if len(o.OffsetRandomRange) == 2 {
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options = append(options, WithOffsetRandomRange(
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o.OffsetRandomRange[0], o.OffsetRandomRange[1]))
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}
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if o.Regex {
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options = append(options, WithRegex(true))
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}
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@@ -244,6 +249,17 @@ func (o *ActionOptions) screenshotActions() []string {
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return actions
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}
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func (o *ActionOptions) getRandomOffset() int {
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if len(o.OffsetRandomRange) != 2 {
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// invalid offset random range, should be [min, max]
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return 0
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}
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minOffset := o.OffsetRandomRange[0]
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maxOffset := o.OffsetRandomRange[1]
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return builtin.GetRandomNumber(minOffset, maxOffset)
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}
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func NewActionOptions(options ...ActionOption) *ActionOptions {
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actionOptions := &ActionOptions{}
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for _, option := range options {
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@@ -266,47 +282,47 @@ func mergeDataWithOptions(data map[string]interface{}, options ...ActionOption)
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if len(actionOptions.Offset) == 2 {
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if x, ok := data["x"]; ok {
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xf, _ := builtin.Interface2Float64(x)
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data["x"] = xf + float64(actionOptions.Offset[0])
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data["x"] = xf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
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}
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if y, ok := data["y"]; ok {
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yf, _ := builtin.Interface2Float64(y)
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data["y"] = yf + float64(actionOptions.Offset[1])
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data["y"] = yf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
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}
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} else if len(actionOptions.Offset) == 4 {
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// Android uia2: [startX, startY, endX, endY]
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if startX, ok := data["startX"]; ok {
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vf, _ := builtin.Interface2Float64(startX)
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data["startX"] = vf + float64(actionOptions.Offset[0])
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data["startX"] = vf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
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}
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if startY, ok := data["startY"]; ok {
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vf, _ := builtin.Interface2Float64(startY)
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data["startY"] = vf + float64(actionOptions.Offset[1])
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data["startY"] = vf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
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}
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if endX, ok := data["endX"]; ok {
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vf, _ := builtin.Interface2Float64(endX)
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data["endX"] = vf + float64(actionOptions.Offset[2])
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data["endX"] = vf + float64(actionOptions.Offset[2]+actionOptions.getRandomOffset())
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}
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if endY, ok := data["endY"]; ok {
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vf, _ := builtin.Interface2Float64(endY)
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data["endY"] = vf + float64(actionOptions.Offset[3])
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data["endY"] = vf + float64(actionOptions.Offset[3]+actionOptions.getRandomOffset())
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}
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// iOS WDA: [fromX, fromY, toX, toY]
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if fromX, ok := data["fromX"]; ok {
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vf, _ := builtin.Interface2Float64(fromX)
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data["fromX"] = vf + float64(actionOptions.Offset[0])
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data["fromX"] = vf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
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}
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if fromY, ok := data["fromY"]; ok {
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vf, _ := builtin.Interface2Float64(fromY)
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data["fromY"] = vf + float64(actionOptions.Offset[1])
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data["fromY"] = vf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
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}
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if toX, ok := data["toX"]; ok {
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vf, _ := builtin.Interface2Float64(toX)
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data["toX"] = vf + float64(actionOptions.Offset[2])
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data["toX"] = vf + float64(actionOptions.Offset[2]+actionOptions.getRandomOffset())
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}
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if toY, ok := data["toY"]; ok {
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vf, _ := builtin.Interface2Float64(toY)
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data["toY"] = vf + float64(actionOptions.Offset[3])
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data["toY"] = vf + float64(actionOptions.Offset[3]+actionOptions.getRandomOffset())
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}
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}
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@@ -436,6 +452,12 @@ func WithSwipeOffset(offsetFromX, offsetFromY, offsetToX, offsetToY int) ActionO
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}
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}
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func WithOffsetRandomRange(min, max int) ActionOption {
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return func(o *ActionOptions) {
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o.OffsetRandomRange = []int{min, max}
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}
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}
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func WithRegex(regex bool) ActionOption {
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return func(o *ActionOptions) {
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o.Regex = regex
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@@ -225,8 +225,8 @@ func (ad *adbDriver) TapFloat(x, y float64, options ...ActionOption) (err error)
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actionOptions := NewActionOptions(options...)
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if len(actionOptions.Offset) == 2 {
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x += float64(actionOptions.Offset[0])
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y += float64(actionOptions.Offset[1])
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x += float64(actionOptions.Offset[0] + actionOptions.getRandomOffset())
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y += float64(actionOptions.Offset[1] + actionOptions.getRandomOffset())
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}
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// adb shell input tap x y
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@@ -275,10 +275,10 @@ func (ad *adbDriver) SwipeFloat(fromX, fromY, toX, toY float64, options ...Actio
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actionOptions := NewActionOptions(options...)
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if len(actionOptions.Offset) == 4 {
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fromX += float64(actionOptions.Offset[0])
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fromY += float64(actionOptions.Offset[1])
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toX += float64(actionOptions.Offset[2])
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toY += float64(actionOptions.Offset[3])
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fromX += float64(actionOptions.Offset[0] + actionOptions.getRandomOffset())
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fromY += float64(actionOptions.Offset[1] + actionOptions.getRandomOffset())
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toX += float64(actionOptions.Offset[2] + actionOptions.getRandomOffset())
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toY += float64(actionOptions.Offset[3] + actionOptions.getRandomOffset())
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}
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// adb shell input swipe fromX fromY toX toY
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