Merge branch 'master' into swipe-random

This commit is contained in:
lilong.129
2023-09-19 17:12:34 +08:00
5 changed files with 48 additions and 25 deletions

View File

@@ -21,9 +21,9 @@ jobs:
goos: windows
steps:
- name: Checkout code
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Release hrp cli binaries
uses: wangyoucao577/go-release-action@v1.23
uses: wangyoucao577/go-release-action@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
goos: ${{ matrix.goos }}

View File

@@ -5,6 +5,7 @@
**go version**
- feat: add `WithSwipeOffset` to set offset for swipe start/end point
- feat: set random offset for tap/swipe points with `WithOffsetRandomRange`
- change: set `WithOffset` deprecated, replace with `WithTapOffset`
## v4.3.6 (2023-09-07)

View File

@@ -39,8 +39,8 @@ func TestIOSDouyinFollowLive(t *testing.T) {
TapByOCR("关注", uixt.WithIndex(1)).Sleep(10),
hrp.NewStep("向上滑动 2 次").
IOS().SwipeToTapTexts([]string{"理肤泉", "婉宝"}, uixt.WithCustomDirection(0.6, 0.2, 0.2, 0.2), uixt.WithIdentifier("click_live")).Sleep(10).
Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live")).Sleep(10).ScreenShot(). // 上划 1 次,等待 10s截图保存
Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live")).Sleep(10).ScreenShot(), // 再上划 1 次,等待 10s截图保存
Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live"), uixt.WithOffsetRandomRange(-10, 10)).Sleep(10).ScreenShot(). // 上划 1 次,等待 10s截图保存
Swipe(0.9, 0.7, 0.9, 0.3, uixt.WithIdentifier("slide_in_live"), uixt.WithOffsetRandomRange(-10, 10)).Sleep(10).ScreenShot(), // 再上划 1 次,等待 10s截图保存
},
}

View File

@@ -106,11 +106,11 @@ type ActionOptions struct {
Scope Scope `json:"scope,omitempty" yaml:"scope,omitempty"`
AbsScope AbsScope `json:"abs_scope,omitempty" yaml:"abs_scope,omitempty"`
Regex bool `json:"regex,omitempty" yaml:"regex,omitempty"` // use regex to match text
Offset []int `json:"offset,omitempty" yaml:"offset,omitempty"` // used to tap offset of point
OffsetRandomScale float64 `json:"offset_random_scale,omitempty" yaml:"offset_random_scale,omitempty"` // used with Offset, set random scale for point
Index int `json:"index,omitempty" yaml:"index,omitempty"` // index of the target element
MatchOne bool `json:"match_one,omitempty" yaml:"match_one,omitempty"` // match one of the targets if existed
Regex bool `json:"regex,omitempty" yaml:"regex,omitempty"` // use regex to match text
Offset []int `json:"offset,omitempty" yaml:"offset,omitempty"` // used to tap offset of point
OffsetRandomRange []int `json:"offset_random_range,omitempty" yaml:"offset_random_range,omitempty"` // set random range [min, max] for tap/swipe points
Index int `json:"index,omitempty" yaml:"index,omitempty"` // index of the target element
MatchOne bool `json:"match_one,omitempty" yaml:"match_one,omitempty"` // match one of the targets if existed
// set custiom options such as textview, id, description
Custom map[string]interface{} `json:"custom,omitempty" yaml:"custom,omitempty"`
@@ -189,6 +189,11 @@ func (o *ActionOptions) Options() []ActionOption {
options = append(options, WithSwipeOffset(
o.Offset[0], o.Offset[1], o.Offset[2], o.Offset[3]))
}
if len(o.OffsetRandomRange) == 2 {
options = append(options, WithOffsetRandomRange(
o.OffsetRandomRange[0], o.OffsetRandomRange[1]))
}
if o.Regex {
options = append(options, WithRegex(true))
}
@@ -244,6 +249,17 @@ func (o *ActionOptions) screenshotActions() []string {
return actions
}
func (o *ActionOptions) getRandomOffset() int {
if len(o.OffsetRandomRange) != 2 {
// invalid offset random range, should be [min, max]
return 0
}
minOffset := o.OffsetRandomRange[0]
maxOffset := o.OffsetRandomRange[1]
return builtin.GetRandomNumber(minOffset, maxOffset)
}
func NewActionOptions(options ...ActionOption) *ActionOptions {
actionOptions := &ActionOptions{}
for _, option := range options {
@@ -266,47 +282,47 @@ func mergeDataWithOptions(data map[string]interface{}, options ...ActionOption)
if len(actionOptions.Offset) == 2 {
if x, ok := data["x"]; ok {
xf, _ := builtin.Interface2Float64(x)
data["x"] = xf + float64(actionOptions.Offset[0])
data["x"] = xf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
}
if y, ok := data["y"]; ok {
yf, _ := builtin.Interface2Float64(y)
data["y"] = yf + float64(actionOptions.Offset[1])
data["y"] = yf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
}
} else if len(actionOptions.Offset) == 4 {
// Android uia2: [startX, startY, endX, endY]
if startX, ok := data["startX"]; ok {
vf, _ := builtin.Interface2Float64(startX)
data["startX"] = vf + float64(actionOptions.Offset[0])
data["startX"] = vf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
}
if startY, ok := data["startY"]; ok {
vf, _ := builtin.Interface2Float64(startY)
data["startY"] = vf + float64(actionOptions.Offset[1])
data["startY"] = vf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
}
if endX, ok := data["endX"]; ok {
vf, _ := builtin.Interface2Float64(endX)
data["endX"] = vf + float64(actionOptions.Offset[2])
data["endX"] = vf + float64(actionOptions.Offset[2]+actionOptions.getRandomOffset())
}
if endY, ok := data["endY"]; ok {
vf, _ := builtin.Interface2Float64(endY)
data["endY"] = vf + float64(actionOptions.Offset[3])
data["endY"] = vf + float64(actionOptions.Offset[3]+actionOptions.getRandomOffset())
}
// iOS WDA: [fromX, fromY, toX, toY]
if fromX, ok := data["fromX"]; ok {
vf, _ := builtin.Interface2Float64(fromX)
data["fromX"] = vf + float64(actionOptions.Offset[0])
data["fromX"] = vf + float64(actionOptions.Offset[0]+actionOptions.getRandomOffset())
}
if fromY, ok := data["fromY"]; ok {
vf, _ := builtin.Interface2Float64(fromY)
data["fromY"] = vf + float64(actionOptions.Offset[1])
data["fromY"] = vf + float64(actionOptions.Offset[1]+actionOptions.getRandomOffset())
}
if toX, ok := data["toX"]; ok {
vf, _ := builtin.Interface2Float64(toX)
data["toX"] = vf + float64(actionOptions.Offset[2])
data["toX"] = vf + float64(actionOptions.Offset[2]+actionOptions.getRandomOffset())
}
if toY, ok := data["toY"]; ok {
vf, _ := builtin.Interface2Float64(toY)
data["toY"] = vf + float64(actionOptions.Offset[3])
data["toY"] = vf + float64(actionOptions.Offset[3]+actionOptions.getRandomOffset())
}
}
@@ -436,6 +452,12 @@ func WithSwipeOffset(offsetFromX, offsetFromY, offsetToX, offsetToY int) ActionO
}
}
func WithOffsetRandomRange(min, max int) ActionOption {
return func(o *ActionOptions) {
o.OffsetRandomRange = []int{min, max}
}
}
func WithRegex(regex bool) ActionOption {
return func(o *ActionOptions) {
o.Regex = regex

View File

@@ -225,8 +225,8 @@ func (ad *adbDriver) TapFloat(x, y float64, options ...ActionOption) (err error)
actionOptions := NewActionOptions(options...)
if len(actionOptions.Offset) == 2 {
x += float64(actionOptions.Offset[0])
y += float64(actionOptions.Offset[1])
x += float64(actionOptions.Offset[0] + actionOptions.getRandomOffset())
y += float64(actionOptions.Offset[1] + actionOptions.getRandomOffset())
}
// adb shell input tap x y
@@ -275,10 +275,10 @@ func (ad *adbDriver) SwipeFloat(fromX, fromY, toX, toY float64, options ...Actio
actionOptions := NewActionOptions(options...)
if len(actionOptions.Offset) == 4 {
fromX += float64(actionOptions.Offset[0])
fromY += float64(actionOptions.Offset[1])
toX += float64(actionOptions.Offset[2])
toY += float64(actionOptions.Offset[3])
fromX += float64(actionOptions.Offset[0] + actionOptions.getRandomOffset())
fromY += float64(actionOptions.Offset[1] + actionOptions.getRandomOffset())
toX += float64(actionOptions.Offset[2] + actionOptions.getRandomOffset())
toY += float64(actionOptions.Offset[3] + actionOptions.getRandomOffset())
}
// adb shell input swipe fromX fromY toX toY