* fix: convert AI tests from skip statements to build tags
- Add //go:build localtest tag to uixt/ai/ai_test.go and examples/game/llk/main_test.go
- Remove environment-based skip statements and hasRequiredEnvVars functions
- Maintain consistency with existing build tag approach for mobile/device tests
- Prevents CI/CD failures when external AI services are not available
Co-authored-by: debugtalk <debugtalk@users.noreply.github.com>
* fix: add missing BoundBox type and field to Element struct
- Add BoundBox struct with X, Y, Width, Height fields
- Update Element struct to include BoundBox field
- Fix structural mismatch between test expectations and Go code
- Resolves CI compilation failures
Co-authored-by: debugtalk <debugtalk@users.noreply.github.com>
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Co-authored-by: claude[bot] <209825114+claude[bot]@users.noreply.github.com>
- Add UIXT runner with MCP plugin support
- Refactor AI service options handling
- Optimize configuration parsing for LLM and CV services
- Update dependencies to latest versions
- Add complete LianLianKan game bot with AI-powered interface analysis
- Implement static analysis solver with 0-2 turn connection algorithms
- Support cross-platform game automation (Android, iOS, HarmonyOS, Browser)
- Include comprehensive test suite with real game data
- Add command line tool and documentation
- Integrate with HttpRunner @/uixt module and Doubao AI models